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- when disabling backtrace ensure console output only shows direct errors without backtrace
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@@ -2986,6 +2986,7 @@ int glestMain(int argc, char** argv) {
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if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_DISABLE_BACKTRACE]) == true) {
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disableBacktrace = true;
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}
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PlatformExceptionHandler::disableBacktrace= disableBacktrace;
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// UErrorCode status = U_ZERO_ERROR;
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// u_init(&status);
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