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* added missing #include "leak_dumper.h" to new cpp files
* fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
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@@ -571,9 +571,4 @@ void ServerInterface::close()
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//serverSocket = ServerSocket();
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}
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bool ServerInterface::getFogOfWar()
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{
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return Config::getInstance().getBool("FogOfWar");
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}
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}}//end namespace
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