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* added missing #include "leak_dumper.h" to new cpp files
* fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
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@@ -17,6 +17,8 @@
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#include <png.h>
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#include <setjmp.h>
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#include "leak_dumper.h"
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using std::runtime_error;
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using std::ios;
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