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* added missing #include "leak_dumper.h" to new cpp files
* fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
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@@ -15,6 +15,8 @@
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#include <stdexcept>
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#include <iostream>
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#include "leak_dumper.h"
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using std::runtime_error;
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namespace Shared{ namespace Graphics{
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@@ -146,6 +148,6 @@ Pixmap2D* TGAReader::read(ifstream& in, const string& path, Pixmap2D* ret) const
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std::cout << " ";
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}*/
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return ret;
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}
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}
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}} //end namespace
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