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* added missing #include "leak_dumper.h" to new cpp files
* fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
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@@ -14,6 +14,7 @@
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#ifdef SL_PROFILE
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#include <stdexcept>
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#include "leak_dumper.h"
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using namespace std;
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