Trying an experiment with a thread for playing streamed sounds

This commit is contained in:
Mark Vejvoda
2010-05-01 04:34:23 +00:00
parent ff592be457
commit a911088d39
7 changed files with 176 additions and 4 deletions

View File

@@ -63,4 +63,42 @@ void FileCRCPreCacheThread::execute() {
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
SimpleTaskThread::SimpleTaskThread( SimpleTaskCallbackInterface *simpleTaskInterface,
unsigned int executionCount,
unsigned int millisecsBetweenExecutions) {
this->simpleTaskInterface = simpleTaskInterface;
this->executionCount = executionCount;
this->millisecsBetweenExecutions = millisecsBetweenExecutions;
}
void SimpleTaskThread::execute() {
try {
setRunningStatus(true);
unsigned int idx = 0;
for(;this->simpleTaskInterface != NULL;) {
this->simpleTaskInterface->simpleTask();
if(this->executionCount > 0) {
idx++;
if(idx >= this->executionCount) {
break;
}
}
if(getQuitStatus() == true) {
//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
break;
}
sleep(this->millisecsBetweenExecutions);
}
}
catch(const exception &ex) {
setRunningStatus(false);
throw runtime_error(ex.what());
}
setRunningStatus(false);
}
}}//end namespace