put filenames back into source code

This closes #113 and will help with #110
This commit is contained in:
andy5995
2018-09-11 21:24:37 -05:00
committed by Andy Alt
parent 3f2cb5e6dd
commit aa54e2032b
6 changed files with 13 additions and 85 deletions

View File

@@ -92,22 +92,3 @@ UnitParticles=true
UserData_Root=$HOME/.zetaglest/
VersionURL=http://zetaglest.dreamhosters.com/files/versions/
Windowed=true
; sfx
; These can be over-ridden by adding the variables to your glestuser.ini
; file.
;
; FIXME: There should be a way to use the "DataPath" variable
; here (defined above)
PlaySoundAttention=../../../zetaglest-data/data/core/menu/sound/attention.wav
PlaySoundHighlight=../../../zetaglest-data/data/core/menu/sound/highlight.wav
PlaySoundNewServer=../../../zetaglest-data/data/core/menu/sound/attention.wav
PlaySoundMarker=../../../zetaglest-data/data/core/menu/sound/sonar.wav
; it's recommended that users not over-ride these. The sounds are just for
; menu clicks and should remain very short in duration.
; it's recommended that users not over-ride these. The sounds are just for
; menu clicks and should remain very short in duration.
PlaySoundMenuClickA=../../../zetaglest-data/data/core/menu/sound/click_a.wav
PlaySoundMenuClickB=../../../zetaglest-data/data/core/menu/sound/click_b.wav
PlaySoundMenuClickC=../../../zetaglest-data/data/core/menu/sound/click_c.wav