mirror of
https://github.com/glest/glest-source.git
synced 2025-08-30 11:19:48 +02:00
put filenames back into source code
This closes #113 and will help with #110
This commit is contained in:
@@ -92,22 +92,3 @@ UnitParticles=true
|
||||
UserData_Root=$HOME/.zetaglest/
|
||||
VersionURL=http://zetaglest.dreamhosters.com/files/versions/
|
||||
Windowed=true
|
||||
|
||||
; sfx
|
||||
; These can be over-ridden by adding the variables to your glestuser.ini
|
||||
; file.
|
||||
;
|
||||
; FIXME: There should be a way to use the "DataPath" variable
|
||||
; here (defined above)
|
||||
PlaySoundAttention=../../../zetaglest-data/data/core/menu/sound/attention.wav
|
||||
PlaySoundHighlight=../../../zetaglest-data/data/core/menu/sound/highlight.wav
|
||||
PlaySoundNewServer=../../../zetaglest-data/data/core/menu/sound/attention.wav
|
||||
PlaySoundMarker=../../../zetaglest-data/data/core/menu/sound/sonar.wav
|
||||
|
||||
; it's recommended that users not over-ride these. The sounds are just for
|
||||
; menu clicks and should remain very short in duration.
|
||||
; it's recommended that users not over-ride these. The sounds are just for
|
||||
; menu clicks and should remain very short in duration.
|
||||
PlaySoundMenuClickA=../../../zetaglest-data/data/core/menu/sound/click_a.wav
|
||||
PlaySoundMenuClickB=../../../zetaglest-data/data/core/menu/sound/click_b.wav
|
||||
PlaySoundMenuClickC=../../../zetaglest-data/data/core/menu/sound/click_c.wav
|
||||
|
Reference in New Issue
Block a user