put filenames back into source code

This closes #113 and will help with #110
This commit is contained in:
andy5995
2018-09-11 21:24:37 -05:00
committed by Andy Alt
parent 3f2cb5e6dd
commit aa54e2032b
6 changed files with 13 additions and 85 deletions

View File

@@ -94,20 +94,3 @@ UnitParticles=true
UserData_Root=$APPDATA\zetaglest\
VersionURL=http://zetaglest.dreamhosters.com/files/versions/
Windowed=false
; sfx
; These can be over-ridden by adding the variables to your glestuser.ini
; file.
;
; FIXME: There should be a way to use the "DataPath" variable
; here (defined above)
PlaySoundAttention=..\..\..\..\data\data\core\menu\sound\attention.wav
PlaySoundHighlight=..\..\..\..\data\data\core\menu\sound\highlight.wav
PlaySoundNewServer=..\..\..\..\data\data\core\menu\sound\attention.wav
PlaySoundMarker=..\..\..\..\data\data\core\menu\sound\sonar.wav
; it's recommended that users not over-ride these. The sounds are just for
; menu clicks and should remain very short in duration.
PlaySoundMenuClickA=..\..\..\..\data\data\core\menu\sound\click_a.wav
PlaySoundMenuClickB=..\..\..\..\data\data\core\menu\sound\click_b.wav
PlaySoundMenuClickC=..\..\..\..\data\data\core\menu\sound\click_c.wav

View File

@@ -94,20 +94,3 @@ UnitParticles=true
UserData_Root=$APPDATA\zetaglest\
VersionURL=http://zetaglest.dreamhosters.com/files/versions/
Windowed=false
; sfx
; These can be over-ridden by adding the variables to your glestuser.ini
; file.
;
; FIXME: There should be a way to use the "DataPath" variable
; here (defined above)
PlaySoundAttention=data\data\core\menu\sound\attention.wav
PlaySoundHighlight=data\data\core\menu\sound\highlight.wav
PlaySoundNewServer=data\data\core\menu\sound\attention.wav
PlaySoundMarker=data\data\core\menu\sound\sonar.wav
; it's recommended that users not over-ride these. The sounds are just for
; menu clicks and should remain very short in duration.
PlaySoundMenuClickA=data\data\core\menu\sound\click_a.wav
PlaySoundMenuClickB=data\data\core\menu\sound\click_b.wav
PlaySoundMenuClickC=data\data\core\menu\sound\click_c.wav