mirror of
https://github.com/glest/glest-source.git
synced 2025-08-20 23:21:19 +02:00
- bugfixes from windows unicode work to compile in Linux
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@@ -14,6 +14,10 @@
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#include "game_constants.h"
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#include <wx/stdpaths.h>
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#include <platform_util.h>
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#ifndef WIN32
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#include <errno.h>
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#endif
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//#include <wx/filename.h>
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#ifndef WIN32
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@@ -670,12 +674,16 @@ void MainWindow::onMenuFileLoad(wxCommandEvent &event){
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if(fileDialog->ShowModal()==wxID_OK){
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modelPathList.clear();
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string file = "";
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(fileDialog->GetPath());
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string file = tmp_buf;
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#ifdef WIN32
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file = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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file = utf8_encode(wstr.get());
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#endif
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#else
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file = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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#endif
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//loadModel((const char*)wxFNCONV(fileDialog->GetPath().c_str()));
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loadModel(file);
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@@ -702,12 +710,15 @@ void MainWindow::onMenuFileLoadParticleXML(wxCommandEvent &event){
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if(fileDialog->ShowModal()==wxID_OK){
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//string path = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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string file = "";
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(fileDialog->GetPath());
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string file = tmp_buf;
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#ifdef WIN32
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file = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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file = utf8_encode(wstr.get());
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#endif
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#else
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file = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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#endif
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loadParticle(file);
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}
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@@ -733,12 +744,15 @@ void MainWindow::onMenuFileLoadProjectileParticleXML(wxCommandEvent &event){
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if(fileDialog->ShowModal()==wxID_OK){
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//string path = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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string file = "";
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(fileDialog->GetPath());
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string file = tmp_buf;
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#ifdef WIN32
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file = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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file = utf8_encode(wstr.get());
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#endif
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#else
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file = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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#endif
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loadProjectileParticle(file);
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}
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@@ -764,12 +778,16 @@ void MainWindow::onMenuFileLoadSplashParticleXML(wxCommandEvent &event){
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if(fileDialog->ShowModal()==wxID_OK){
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//string path = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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string file = "";
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(fileDialog->GetPath());
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string file = tmp_buf;
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#ifdef WIN32
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file = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(file.c_str()));
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file = utf8_encode(wstr.get());
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#endif
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#else
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file = (const char*)wxFNCONV(fileDialog->GetPath().c_str());
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#endif
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loadSplashParticle(file);
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}
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@@ -2190,12 +2208,14 @@ bool App::OnInit() {
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if(argc == 2 && argv[1][0] != '-') {
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//#if defined(__MINGW32__)
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(wxFNCONV(argv[1]));
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modelPath = tmp_buf;
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(modelPath.c_str()));
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modelPath = utf8_encode(wstr.get());
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#endif
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#else
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modelPath = wxFNCONV(argv[1]);
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#endif
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//#else
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// modelPath = wxFNCONV(argv[1]);
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@@ -2219,12 +2239,15 @@ bool App::OnInit() {
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//exe_path += path_separator;
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//#if defined(__MINGW32__)
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(wxFNCONV(exe_path));
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appPath = tmp_buf;
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#ifdef WIN32
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(appPath.c_str()));
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appPath = utf8_encode(wstr.get());
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#endif
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#ifdef WIN32
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const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(wxFNCONV(exe_path));
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appPath = tmp_buf;
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std::auto_ptr<wchar_t> wstr(Ansi2WideString(appPath.c_str()));
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appPath = utf8_encode(wstr.get());
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#else
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appPath = wxFNCONV(exe_path);
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#endif
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//#else
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// appPath = wxFNCONV(exe_path);
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