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- now show more info when loading factions (which faction is currently being loaded)
- when AllowGameDataSynchCheck=true we now show count of files found in CRC check both to log and screen output
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@@ -44,6 +44,7 @@ public:
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int32 getSum();
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int32 getFinalFileListSum();
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int32 getFileCount();
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void addByte(int8 value);
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void addString(const string &value);
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