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meshes can glow
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@@ -72,6 +72,7 @@ private:
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bool twoSided;
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bool customColor;
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bool noSelect;
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bool glow;
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uint32 textureFlags;
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@@ -133,6 +134,7 @@ public:
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bool getTwoSided() const {return twoSided;}
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bool getCustomTexture() const {return customColor;}
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bool getNoSelect() const {return noSelect;}
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bool getGlow() const {return glow;}
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string getName() const {return name;}
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uint32 getTextureFlags() const { return textureFlags; }
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