diff --git a/ChangeLog.md b/ChangeLog.md index 4d6ac6b0e..742762e66 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -14,15 +14,6 @@ information about the game from which it was forked, please see the * CMakeLists.txt files have had a major tune-up (doesn't affect Windows users) -* The `mk/linux/build-zg.sh` and `mk/macos/build-zg.sh` scripts have - been deprecated. See the - [BUILD.md](https://github.com/ZetaGlest/zetaglest-source/blob/develop/BUILD.md) - document for updated instructions. - -* Except for Windows, The map editor, model viewer and import/export - tools are no longer built by default. See BUILD.md for instructions on - how to enable building them. - * BSD build instructions updated * [INSTALL.md](https://github.com/ZetaGlest/zetaglest-source/blob/develop/INSTALL.md) document created @@ -38,12 +29,10 @@ information about the game from which it was forked, please see the Upgrade [libircclient](https://sourceforge.net/projects/libircclient/) embedded library from 1.3 to 1.10/ [view ChangeLog](https://github.com/ZetaGlest/zetaglest-source/commit/64cc6c3cb10c7fd6d97fa0af4a10b431100c58b0#diff-2a35002207d9e074987b668f273e598d) - ## 2018-09-05 * Special effects added to fading/vanishing corpses - ## 2018-09-04 * zoom-out restriction during network play removed