- proper save and restore for particles

This commit is contained in:
Mark Vejvoda
2012-03-19 21:35:54 +00:00
parent c8df9dba1c
commit b481fbcbb5
9 changed files with 319 additions and 52 deletions

View File

@@ -43,6 +43,7 @@ Texture::Texture() {
pixmapInit= true;
wrapMode= wmRepeat;
format= fAuto;
textureSystemId = 0;
inited= false;
forceCompressionDisabled=false;