mirror of
https://github.com/glest/glest-source.git
synced 2025-09-27 07:59:00 +02:00
- attempt to get international unicode characters working in ingame chat
This commit is contained in:
@@ -199,6 +199,9 @@ bool isKeyPressed(SDLKey compareKey, SDL_KeyboardEvent input, bool modifiersAllo
|
||||
SDLKey extractKeyPressed(SDL_KeyboardEvent input);
|
||||
bool isAllowedInputTextKey(SDLKey key);
|
||||
|
||||
wchar_t extractKeyPressedUnicode(SDL_KeyboardEvent input);
|
||||
bool isAllowedInputTextKey(wchar_t &key);
|
||||
|
||||
}}//end namespace
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user