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updated version number for development
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@@ -46,7 +46,7 @@ string getGameReadWritePath(string lookupKey) {
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namespace MapEditor {
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const string mapeditorVersionString = "v3.11.1";
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const string mapeditorVersionString = "v3.12-dev";
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const string MainWindow::winHeader = "MegaGlest Map Editor " + mapeditorVersionString;
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// ===============================================
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