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- updated windows projects to include new pathfinder
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@@ -316,6 +316,10 @@
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RelativePath="..\..\source\glest_game\facilities\components.h"
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RelativePath="..\..\source\glest_game\facilities\components.h"
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>
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</File>
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</File>
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<File
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RelativePath="..\..\source\glest_game\ai\fast_path_finder.cpp"
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</File>
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<File
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<File
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RelativePath="..\..\source\glest_game\facilities\game_util.cpp"
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RelativePath="..\..\source\glest_game\facilities\game_util.cpp"
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>
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@@ -394,6 +398,10 @@
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RelativePath="..\..\source\glest_game\ai\cluster_map.h"
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RelativePath="..\..\source\glest_game\ai\cluster_map.h"
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</File>
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</File>
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<File
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RelativePath="..\..\source\glest_game\ai\fast_path_finder.h"
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</File>
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<File
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<File
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RelativePath="..\..\source\glest_game\ai\influence_map.h"
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RelativePath="..\..\source\glest_game\ai\influence_map.h"
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@@ -181,6 +181,7 @@
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\source\glest_game\ai\fast_path_finder.cpp" />
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<ClCompile Include="..\..\source\glest_game\facilities\auto_test.cpp" />
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<ClCompile Include="..\..\source\glest_game\facilities\auto_test.cpp" />
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<ClCompile Include="..\..\source\glest_game\facilities\components.cpp" />
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<ClCompile Include="..\..\source\glest_game\facilities\components.cpp" />
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<ClCompile Include="..\..\source\glest_game\facilities\game_util.cpp" />
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<ClCompile Include="..\..\source\glest_game\facilities\game_util.cpp" />
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@@ -270,6 +271,7 @@
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<ClCompile Include="..\..\source\glest_game\world\world.cpp" />
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<ClCompile Include="..\..\source\glest_game\world\world.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\source\glest_game\ai\fast_path_finder.h" />
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<ClInclude Include="..\..\source\glest_game\facilities\auto_test.h" />
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<ClInclude Include="..\..\source\glest_game\facilities\auto_test.h" />
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<ClInclude Include="..\..\source\glest_game\facilities\components.h" />
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<ClInclude Include="..\..\source\glest_game\facilities\components.h" />
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<ClInclude Include="..\..\source\glest_game\facilities\game_util.h" />
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<ClInclude Include="..\..\source\glest_game\facilities\game_util.h" />
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