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- updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
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@@ -53,6 +53,7 @@ public:
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uint32 addBytes(const void *_data, size_t _size);
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void addString(const string &value);
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uint32 addInt(const int32 &value);
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uint32 addInt64(const int64 &value);
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void addFile(const string &path);
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static void removeFileFromCache(const string file);
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