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code cleanup
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@@ -3531,7 +3531,6 @@ int glestMain(int argc, char** argv) {
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setupGameItemPaths(argc, argv, &config);
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if(config.getString("PlayerId","") == "") {
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Shared::Util::uuid_t u;
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char uuid_str[38];
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get_uuid_string(uuid_str,sizeof(uuid_str));
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