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- incremented version to 3.6.1-dev
- a few changes to opengl version checking (now uses glew)
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@@ -36,7 +36,7 @@ void setVBOSupported(bool value);
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void overrideGlExtensionSupport(const char *extensionName,bool value);
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bool isGlExtensionSupported(const char *extensionName);
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bool isGlVersionSupported(int major, int minor, int release);
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//bool isGlVersionSupported(int major, int minor, int release);
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const char *getGlVersion();
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const char *getGlRenderer();
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const char *getGlVendor();
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