From b71ec8447ef4c3af8413ce866056183bb4651b76 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Thu, 31 Oct 2013 14:09:27 +0000 Subject: [PATCH] see if this helps titi with tech names --- source/glest_game/types/tech_tree.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/glest_game/types/tech_tree.cpp b/source/glest_game/types/tech_tree.cpp index 967851b5f..f415e7681 100644 --- a/source/glest_game/types/tech_tree.cpp +++ b/source/glest_game/types/tech_tree.cpp @@ -65,6 +65,7 @@ string TechTree::getName(bool translatedValue) { lang.loadTechTreeStrings(name,lang.getLanguage() != languageUsedForCache); languageUsedForCache = lang.getLanguage(); translatedTechFactionNames.erase(name); + translatedTechNames.erase(name); } return lang.getTechTreeString("TechTreeName",name.c_str()); @@ -93,7 +94,8 @@ string TechTree::getTranslatedName(string techName, bool forceLoad, bool forceTe lang.loadTechTreeStrings(name,lang.getLanguage() != languageUsedForCache); languageUsedForCache = lang.getLanguage(); - translatedTechFactionNames.erase(name); + translatedTechFactionNames.erase(techName); + translatedTechNames.erase(techName); result = getName(true);