mirror of
https://github.com/glest/glest-source.git
synced 2025-10-03 02:41:50 +02:00
- code cleanup of commandline parameters
This commit is contained in:
@@ -48,6 +48,23 @@ namespace Glest{ namespace Game{
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bool gameInitialized = false;
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bool gameInitialized = false;
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const char *GAME_ARGS[] = {
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"--help",
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"--version",
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"--opengl-info",
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"--validate-techtrees",
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"--validate-factions"
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};
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enum GAME_ARG_TYPE {
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GAME_ARG_HELP = 0,
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GAME_ARG_VERSION,
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GAME_ARG_OPENGL_INFO,
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GAME_ARG_VALIDATE_TECHTREES,
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GAME_ARG_VALIDATE_FACTIONS
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};
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// =====================================================
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// =====================================================
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// class ExceptionHandler
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// class ExceptionHandler
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// =====================================================
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// =====================================================
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@@ -429,38 +446,38 @@ int glestMain(int argc, char** argv){
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AllocRegistry memoryLeaks = AllocRegistry::getInstance();
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AllocRegistry memoryLeaks = AllocRegistry::getInstance();
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#endif
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#endif
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if( hasCommandArgument(argc, argv,"--help") == true) {
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if( hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_HELP]) == true) {
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printf("\n%s, usage\n\n",argv[0]);
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printf("\n%s, usage\n\n",argv[0]);
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printf("Commandline Parameter:\t\tDescription:");
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printf("Commandline Parameter:\t\tDescription:");
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printf("\n----------------------\t\t------------");
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printf("\n----------------------\t\t------------");
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printf("\n--help\t\t\t\tdisplays this help text.");
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printf("\n%s\t\t\t\tdisplays this help text.",GAME_ARGS[GAME_ARG_HELP]);
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printf("\n--version\t\t\tdisplays the version string of this program.");
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printf("\n%s\t\t\tdisplays the version string of this program.",GAME_ARGS[GAME_ARG_VERSION]);
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printf("\n--opengl-info\t\t\tdisplays your video driver's OpenGL information.");
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printf("\n%s\t\t\tdisplays your video driver's OpenGL information.",GAME_ARGS[GAME_ARG_OPENGL_INFO]);
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printf("\n--validate-techtrees=x\t\tdisplays a report detailing any known problems related");
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printf("\n%s=x\t\tdisplays a report detailing any known problems related",GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]);
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printf("\n \t\tto your selected techtrees game data.");
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printf("\n \t\tto your selected techtrees game data.");
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printf("\n \t\tWhere x is a comma-delimited list of techtrees to validate.");
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printf("\n \t\tWhere x is a comma-delimited list of techtrees to validate.");
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printf("\n \t\texample: %s --validate-techtrees=megapack,vbros_pack_5",argv[0]);
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printf("\n \t\texample: %s %s=megapack,vbros_pack_5",argv[0],GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]);
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printf("\n--validate-factions=x\t\tdisplays a report detailing any known problems related");
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printf("\n%s=x\t\tdisplays a report detailing any known problems related",GAME_ARGS[GAME_ARG_VALIDATE_FACTIONS]);
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printf("\n \t\tto your selected factions game data.");
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printf("\n \t\tto your selected factions game data.");
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printf("\n \t\tWhere x is a comma-delimited list of factions to validate.");
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printf("\n \t\tWhere x is a comma-delimited list of factions to validate.");
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printf("\n \t\t*NOTE: leaving the list empty is the same as running");
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printf("\n \t\t*NOTE: leaving the list empty is the same as running");
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printf("\n \t\t--validate-techtrees");
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printf("\n \t\t%s",GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]);
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printf("\n \t\texample: %s --validate-factions=tech,egypt",argv[0]);
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printf("\n \t\texample: %s %s=tech,egypt",argv[0],GAME_ARGS[GAME_ARG_VALIDATE_FACTIONS]);
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printf("\n\n");
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printf("\n\n");
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return -1;
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return -1;
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}
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}
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bool haveSpecialOutputCommandLineOption = false;
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bool haveSpecialOutputCommandLineOption = false;
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if( hasCommandArgument(argc, argv,"--opengl-info") == true ||
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if( hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_OPENGL_INFO]) == true ||
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hasCommandArgument(argc, argv,"--version") == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VERSION]) == true ||
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hasCommandArgument(argc, argv,"--validate-techtrees") == true ||
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]) == true ||
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hasCommandArgument(argc, argv,"--validate-factions") == true) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VALIDATE_FACTIONS]) == true) {
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haveSpecialOutputCommandLineOption = true;
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haveSpecialOutputCommandLineOption = true;
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}
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}
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if( haveSpecialOutputCommandLineOption == false ||
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if( haveSpecialOutputCommandLineOption == false ||
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hasCommandArgument(argc, argv,"--version") == true) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VERSION]) == true) {
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#ifdef USE_STREFLOP
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#ifdef USE_STREFLOP
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streflop_init<streflop::Simple>();
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streflop_init<streflop::Simple>();
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printf("%s, STREFLOP enabled.\n",getNetworkVersionString().c_str());
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printf("%s, STREFLOP enabled.\n",getNetworkVersionString().c_str());
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@@ -469,10 +486,10 @@ int glestMain(int argc, char** argv){
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#endif
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#endif
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}
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}
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if( hasCommandArgument(argc, argv,"--version") == true &&
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if( hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VERSION]) == true &&
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hasCommandArgument(argc, argv,"--opengl-info") == false &&
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_OPENGL_INFO]) == false &&
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hasCommandArgument(argc, argv,"--validate-techtrees") == false &&
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]) == false &&
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hasCommandArgument(argc, argv,"--validate-factions") == false) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VALIDATE_FACTIONS]) == false) {
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return -1;
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return -1;
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}
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}
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@@ -616,7 +633,7 @@ int glestMain(int argc, char** argv){
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Renderer &renderer= Renderer::getInstance();
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Renderer &renderer= Renderer::getInstance();
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] OpenGL Info:\n%s\n",__FILE__,__FUNCTION__,__LINE__,renderer.getGlInfo().c_str());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] OpenGL Info:\n%s\n",__FILE__,__FUNCTION__,__LINE__,renderer.getGlInfo().c_str());
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if(hasCommandArgument(argc, argv,"--opengl-info") == true) {
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if(hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_OPENGL_INFO]) == true) {
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Renderer &renderer= Renderer::getInstance();
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Renderer &renderer= Renderer::getInstance();
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printf("%s",renderer.getGlInfo().c_str());
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printf("%s",renderer.getGlInfo().c_str());
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@@ -624,16 +641,16 @@ int glestMain(int argc, char** argv){
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return -1;
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return -1;
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}
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}
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if( hasCommandArgument(argc, argv,"--validate-techtrees") == true ||
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if( hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]) == true ||
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hasCommandArgument(argc, argv,"--validate-factions") == true) {
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hasCommandArgument(argc, argv,GAME_ARGS[GAME_ARG_VALIDATE_FACTIONS]) == true) {
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printf("====== Started Validation ======\n");
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printf("====== Started Validation ======\n");
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// Did the user pass a specific list of factions to validate?
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// Did the user pass a specific list of factions to validate?
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std::vector<string> filteredFactionList;
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std::vector<string> filteredFactionList;
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if(hasCommandArgument(argc, argv,"--validate-factions=") == true) {
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if(hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]) + string("=")) == true) {
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int foundParamIndIndex = -1;
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int foundParamIndIndex = -1;
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hasCommandArgument(argc, argv,"--validate-factions=",&foundParamIndIndex);
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_VALIDATE_FACTIONS]) + string("="),&foundParamIndIndex);
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string filterList = argv[foundParamIndIndex];
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string filterList = argv[foundParamIndIndex];
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vector<string> paramPartTokens;
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vector<string> paramPartTokens;
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Tokenize(filterList,paramPartTokens,"=");
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Tokenize(filterList,paramPartTokens,"=");
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@@ -657,9 +674,9 @@ int glestMain(int argc, char** argv){
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vector<string> techTreeFiles = results;
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vector<string> techTreeFiles = results;
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// Did the user pass a specific list of techtrees to validate?
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// Did the user pass a specific list of techtrees to validate?
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std::vector<string> filteredTechTreeList;
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std::vector<string> filteredTechTreeList;
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if(hasCommandArgument(argc, argv,"--validate-techtrees=") == true) {
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if(hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]) + string("=")) == true) {
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int foundParamIndIndex = -1;
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int foundParamIndIndex = -1;
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hasCommandArgument(argc, argv,"--validate-techtrees=",&foundParamIndIndex);
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hasCommandArgument(argc, argv,string(GAME_ARGS[GAME_ARG_VALIDATE_TECHTREES]) + string("="),&foundParamIndIndex);
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string filterList = argv[foundParamIndIndex];
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string filterList = argv[foundParamIndIndex];
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vector<string> paramPartTokens;
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vector<string> paramPartTokens;
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Tokenize(filterList,paramPartTokens,"=");
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Tokenize(filterList,paramPartTokens,"=");
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