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8 player fix for existing scenarios. Closed slots don't have to be set any more.
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@@ -1,7 +1,7 @@
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Marti<74>o Figueroa
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// Copyright (C) 2001-2008 Marti<74>o Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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@@ -109,6 +109,7 @@ public:
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XmlAttribute *getAttribute(const string &name) const;
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XmlNode *getChild(int i) const;
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XmlNode *getChild(const string &childName, int childIndex=0) const;
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bool hasChildAtIndex(const string &childName, int childIndex=0) const;
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bool hasChild(const string &childName) const;
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XmlNode *getParent() const;
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