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just put a hud.png in a faction dir and you got a HUD overlay
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@@ -1407,7 +1407,8 @@ void runTechValidationForPath(string techPath, string techName,
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for(unsigned int j = 0; j < foundFiles.size(); ++j) {
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string file = foundFiles[j];
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if( file.find("loading_screen") != string::npos ||
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file.find("preview_screen") != string::npos) {
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file.find("preview_screen") != string::npos ||
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file.find("hud") != string::npos) {
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continue;
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}
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if(file.find("/factions/") != string::npos) {
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