mirror of
https://github.com/glest/glest-source.git
synced 2025-08-18 06:01:17 +02:00
Added a new menu item in join menu and added a threaded callback system for clients when searching for servers so that the UI doesn't wait for responses
This commit is contained in:
@@ -33,6 +33,7 @@ using namespace Shared::Util;
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namespace Shared{ namespace Platform{
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int Socket::broadcast_portno = 61357;
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BroadCastClientSocketThread *ClientSocket::broadCastClientThread = NULL;
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// =====================================================
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// class Ip
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@@ -430,7 +431,11 @@ int Socket::peek(void *data, int dataSize){
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}
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void Socket::setBlock(bool block){
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int err= fcntl(sock, F_SETFL, block ? 0 : O_NONBLOCK);
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setBlock(block,this->sock);
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}
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void Socket::setBlock(bool block, int socket){
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int err= fcntl(socket, F_SETFL, block ? 0 : O_NONBLOCK);
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if(err<0){
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throwException("Error setting I/O mode for socket");
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}
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@@ -602,6 +607,64 @@ void Socket::throwException(const string &str){
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// class ClientSocket
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// ===============================================
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ClientSocket::ClientSocket() : Socket() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//broadCastClientThread = NULL;
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stopBroadCastClientThread();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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ClientSocket::~ClientSocket() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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stopBroadCastClientThread();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void ClientSocket::stopBroadCastClientThread() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(broadCastClientThread != NULL) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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broadCastClientThread->signalQuit();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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for( time_t elapsed = time(NULL); difftime(time(NULL),elapsed) <= 5; ) {
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if(broadCastClientThread->getRunningStatus() == false) {
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break;
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}
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sleep(100);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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delete broadCastClientThread;
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broadCastClientThread = NULL;
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void ClientSocket::startBroadCastClientThread(DiscoveredServersInterface *cb) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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ClientSocket::stopBroadCastClientThread();
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broadCastClientThread = new BroadCastClientSocketThread(cb);
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broadCastClientThread->start();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void ClientSocket::discoverServers(DiscoveredServersInterface *cb) {
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ClientSocket::startBroadCastClientThread(cb);
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}
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void ClientSocket::connect(const Ip &ip, int port)
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{
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sockaddr_in addr;
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@@ -695,16 +758,83 @@ void ClientSocket::connect(const Ip &ip, int port)
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}
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//=======================================================================
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// Function : discovery_response_thread
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// in : none
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// return : none
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// Description: To be forked in its own thread to listen and respond to broadcasts from
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// Function : discovery response thread
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// Description: Runs in its own thread to listen for broadcasts from
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// other servers
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//
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std::vector<string> ClientSocket::discoverServers() {
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BroadCastClientSocketThread::BroadCastClientSocketThread(DiscoveredServersInterface *cb) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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setQuitStatus(false);
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setRunningStatus(false);
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discoveredServersCB = cb;
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void BroadCastClientSocketThread::signalQuit() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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setQuitStatus(true);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void BroadCastClientSocketThread::setQuitStatus(bool value) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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mutexQuit.p();
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quit = value;
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mutexQuit.v();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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bool BroadCastClientSocketThread::getQuitStatus() {
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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bool retval = false;
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mutexQuit.p();
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retval = quit;
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mutexQuit.v();
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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return retval;
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}
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bool BroadCastClientSocketThread::getRunningStatus() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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bool retval = false;
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mutexRunning.p();
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retval = running;
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mutexRunning.v();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] running = %d\n",__FILE__,__FUNCTION__,__LINE__,retval);
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return retval;
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}
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void BroadCastClientSocketThread::setRunningStatus(bool value) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] value = %d\n",__FILE__,__FUNCTION__,__LINE__,value);
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mutexRunning.p();
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running = value;
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mutexRunning.v();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] running = %d\n",__FILE__,__FUNCTION__,__LINE__,value);
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}
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//=======================================================================
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// Function : broadcast thread
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// Description: Runs in its own thread to send out a broadcast to the local network
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// the current broadcast message is <myhostname:my.ip.address.dotted>
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//
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void BroadCastClientSocketThread::execute() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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std::vector<string> foundServers;
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short port; // The port for the broadcast.
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@@ -739,30 +869,62 @@ std::vector<string> ClientSocket::discoverServers() {
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}
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else {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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// Keep getting packets forever.
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for( time_t elapsed = time(NULL); difftime(time(NULL),elapsed) <= 3; )
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{
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alen = sizeof(struct sockaddr);
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if( (nb = recvfrom(bcfd, buff, 10024, 0, (struct sockaddr *) &bcSender, &alen)) <= 0 )
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{
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"recvfrom failed: %d\n", errno);
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//exit(-1);
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"broadcast message received: [%s] from: [%s]\n", buff,inet_ntoa(bcSender.sin_addr) );
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vector<string> tokens;
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Tokenize(buff,tokens,":");
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for(int idx = 1; idx < tokens.size(); idx++) {
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foundServers.push_back(tokens[idx]);
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Socket::setBlock(false, bcfd);
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setRunningStatus(true);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcast Client thread is running\n");
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try
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{
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// Keep getting packets forever.
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for( time_t elapsed = time(NULL); difftime(time(NULL),elapsed) <= 5; )
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{
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alen = sizeof(struct sockaddr);
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if( (nb = recvfrom(bcfd, buff, 10024, 0, (struct sockaddr *) &bcSender, &alen)) <= 0 )
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{
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"recvfrom failed: %d\n", errno);
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//exit(-1);
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}
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else {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"broadcast message received: [%s] from: [%s]\n", buff,inet_ntoa(bcSender.sin_addr) );
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vector<string> tokens;
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Tokenize(buff,tokens,":");
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for(int idx = 1; idx < tokens.size(); idx++) {
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foundServers.push_back(tokens[idx]);
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}
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break;
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}
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if(getQuitStatus() == true) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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break;
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}
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sleep( 100 ); // send out broadcast every 1 seconds
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}
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break;
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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setRunningStatus(false);
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}
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catch(...) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] unknown error\n",__FILE__,__FUNCTION__,__LINE__);
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setRunningStatus(false);
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}
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setRunningStatus(false);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcast Client thread is exiting\n");
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}
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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return foundServers;
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// Here we callback into the implementer class
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if(discoveredServersCB != NULL) {
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discoveredServersCB->DiscoveredServers(foundServers);
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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// ===============================================
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@@ -960,7 +1122,6 @@ void BroadCastSocketThread::execute() {
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int pn; // The number of the packet broadcasted.
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char buff[1024]; // Buffers the data to be broadcasted.
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char myhostname[100]; // hostname of local machine
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//char subnetmask[100]; // Subnet mask to broadcast to
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struct in_addr myaddr; // My host address in net format
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struct hostent* myhostent;
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char * ptr; // some transient vars
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@@ -973,116 +1134,83 @@ void BroadCastSocketThread::execute() {
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// get only the first host IP address
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std::vector<std::string> ipList = Socket::getLocalIPAddressList();
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/*
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strcpy(subnetmask, ipList[0].c_str());
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ptr = &subnetmask[0];
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len = strlen(ptr);
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port = htons( Socket::getBroadCastPort() );
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// substitute the address with class C subnet mask x.x.x.255
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for(i=len;i>0;i--) {
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if(ptr[i] == '.') {
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strcpy(&ptr[i+1],"255");
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break;
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}
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}
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*/
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// Create the broadcast socket
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memset( &bcLocal, 0, sizeof( struct sockaddr_in));
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bcLocal.sin_family = AF_INET;
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bcLocal.sin_addr.s_addr = htonl( INADDR_BROADCAST );
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bcLocal.sin_port = port; // We are letting the OS fill in the port number for the local machine.
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bcfd = socket( AF_INET, SOCK_DGRAM, 0 );
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// Convert the broadcast address from dot notation to a broadcast address.
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//if( (tbcaddr = inet_addr( subnetmask )) == INADDR_NONE )
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//{
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// SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Badly formatted BC address: %d\n", errno);
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//exit(-1);
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//}
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//else
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{
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port = htons( Socket::getBroadCastPort() );
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// If there is an error, report it and terminate.
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if( bcfd <= 0 ) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Unable to allocate broadcast socket.: %d\n", errno);
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//exit(-1);
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}
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// Mark the socket for broadcast.
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else if( setsockopt( bcfd, SOL_SOCKET, SO_BROADCAST, (const char *) &one, sizeof( int ) ) < 0 ) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Could not set socket to broadcast.: %d\n", errno);
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//exit(-1);
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}
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// Bind the address to the broadcast socket.
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else {
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// Create the broadcast socket
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memset( &bcLocal, 0, sizeof( struct sockaddr_in));
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bcLocal.sin_family = AF_INET;
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bcLocal.sin_addr.s_addr = htonl( INADDR_BROADCAST );
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bcLocal.sin_port = port; // We are letting the OS fill in the port number for the local machine.
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bcfd = socket( AF_INET, SOCK_DGRAM, 0 );
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// Record the broadcast address of the receiver.
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bcaddr.sin_family = AF_INET;
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bcaddr.sin_addr.s_addr = htonl(INADDR_BROADCAST);//tbcaddr;
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bcaddr.sin_port = port;
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// If there is an error, report it and terminate.
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if( bcfd <= 0 ) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Unable to allocate broadcast socket.: %d\n", errno);
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//exit(-1);
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}
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// Mark the socket for broadcast.
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else if( setsockopt( bcfd, SOL_SOCKET, SO_BROADCAST, (const char *) &one, sizeof( int ) ) < 0 ) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Could not set socket to broadcast.: %d\n", errno);
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//exit(-1);
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}
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// Bind the address to the broadcast socket.
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else {
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setRunningStatus(true);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcast Server thread is running\n");
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//int val = 1;
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//setsockopt(bcfd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//if(::bind(bcfd, (struct sockaddr *) &bcLocal, sizeof(struct sockaddr_in)) < 0) {
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// SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Could not bind address to BC socket.: %d\n", errno);
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//exit(-1);
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//}
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//else
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try {
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// Send this machine's host name and address in hostname:n.n.n.n format
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sprintf(buff,"%s",myhostname);
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for(int idx = 0; idx < ipList.size(); idx++) {
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sprintf(buff,"%s:%s",buff,ipList[idx].c_str());
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}
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time_t elapsed = 0;
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for( pn = 1; ; pn++ )
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{
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// Record the broadcast address of the receiver.
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bcaddr.sin_family = AF_INET;
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bcaddr.sin_addr.s_addr = htonl(INADDR_BROADCAST);//tbcaddr;
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bcaddr.sin_port = port;
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setRunningStatus(true);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcast thread is running\n");
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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try {
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// Send this machine's host name and address in hostname:n.n.n.n format
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sprintf(buff,"%s",myhostname);
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for(int idx = 0; idx < ipList.size(); idx++) {
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sprintf(buff,"%s:%s",buff,ipList[idx].c_str());
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}
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time_t elapsed = 0;
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for( pn = 1; ; pn++ )
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if(difftime(time(NULL),elapsed) >= 1) {
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time_t elapsed = time(NULL);
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// Broadcast the packet to the subnet
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if( sendto( bcfd, buff, sizeof(buff) + 1, 0 , (struct sockaddr *)&bcaddr, sizeof(struct sockaddr_in) ) != sizeof(buff) + 1 )
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{
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if(difftime(time(NULL),elapsed) >= 1) {
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time_t elapsed = time(NULL);
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// Broadcast the packet to the subnet
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if( sendto( bcfd, buff, sizeof(buff) + 1, 0 , (struct sockaddr *)&bcaddr, sizeof(struct sockaddr_in) ) != sizeof(buff) + 1 )
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{
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Sendto error: %d\n", errno);
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//exit(-1);
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}
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else {
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcasting to [%s] the message: [%s]\n",subnetmask,buff);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcasting on port [%d] the message: [%s]\n",Socket::getBroadCastPort(),buff);
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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if(getQuitStatus() == true) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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break;
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}
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sleep( 100 ); // send out broadcast every 1 seconds
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Sendto error: %d\n", errno);
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//exit(-1);
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}
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else {
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcasting to [%s] the message: [%s]\n",subnetmask,buff);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcasting on port [%d] the message: [%s]\n",Socket::getBroadCastPort(),buff);
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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setRunningStatus(false);
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if(getQuitStatus() == true) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
break;
|
||||
}
|
||||
catch(...) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] unknown error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
setRunningStatus(false);
|
||||
}
|
||||
|
||||
setRunningStatus(false);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcast thread is exiting\n");
|
||||
sleep( 100 ); // send out broadcast every 1 seconds
|
||||
}
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
setRunningStatus(false);
|
||||
}
|
||||
catch(...) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] unknown error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
setRunningStatus(false);
|
||||
}
|
||||
|
||||
setRunningStatus(false);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcast thread is exiting\n");
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
|
Reference in New Issue
Block a user