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- added UPNP router auto-configure for Internet games (hurray)
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/* $Id: upnpreplyparse.h,v 1.10 2009/07/09 16:01:50 nanard Exp $ */
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/* MiniUPnP project
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* http://miniupnp.free.fr/ or http://miniupnp.tuxfamily.org/
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* (c) 2006-2009 Thomas Bernard
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* This software is subject to the conditions detailed
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* in the LICENCE file provided within the distribution */
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#ifndef __UPNPREPLYPARSE_H__
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#define __UPNPREPLYPARSE_H__
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#if defined(NO_SYS_QUEUE_H) || defined(WIN32) || defined(__HAIKU__)
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#include "bsdqueue.h"
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#else
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#include <sys/queue.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct NameValue {
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LIST_ENTRY(NameValue) entries;
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char name[64];
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char value[64];
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};
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struct NameValueParserData {
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LIST_HEAD(listhead, NameValue) head;
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char curelt[64];
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};
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/* ParseNameValue() */
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void
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ParseNameValue(const char * buffer, int bufsize,
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struct NameValueParserData * data);
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/* ClearNameValueList() */
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void
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ClearNameValueList(struct NameValueParserData * pdata);
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/* GetValueFromNameValueList() */
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char *
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GetValueFromNameValueList(struct NameValueParserData * pdata,
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const char * Name);
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/* GetValueFromNameValueListIgnoreNS() */
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char *
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GetValueFromNameValueListIgnoreNS(struct NameValueParserData * pdata,
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const char * Name);
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/* DisplayNameValueList() */
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#ifdef DEBUG
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void
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DisplayNameValueList(char * buffer, int bufsize);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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