filux
2016-02-19 21:14:27 +01:00
parent 8f60e8e3e8
commit bcb8d197d3
8 changed files with 37 additions and 13 deletions

View File

@@ -1122,7 +1122,7 @@ void MainWindow::onMenuEditAdvanced(wxCommandEvent &event) {
simpleDialog.addValue("Height Factor", intToStr(program->getMap()->getHeightFactor()),"lower means more hill effect. Numbers above 100 are handled like this:\nx=x/100 ,so a 150 will mean 1.5 in the game.");
simpleDialog.addValue("Water Level", intToStr(program->getMap()->getWaterLevel()),"water is visible below this, and walkable until 1.5 less");
simpleDialog.addValue("Cliff Level", intToStr(program->getMap()->getCliffLevel()),"neighboring fields with at least this heights difference are cliffs");
simpleDialog.addValue("Camera Height", intToStr(program->getMap()->getCameraHeight()),"you can give a camera heigth here default is 0 ;ignored if <20");
simpleDialog.addValue("Camera Height", intToStr(program->getMap()->getCameraHeight()),"you can give a camera height here default is 0 ;ignored if <20");
if (!simpleDialog.show("Advanced")) return;
try {