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applied heightmap addition to map editor -> thanks muwum
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@@ -43,7 +43,7 @@ public:
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class RendererMapInterface {
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public:
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virtual void initMapSurface(int clientW, int clientH) = 0;
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virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize, bool grid) = 0;
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virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize, bool grid, bool heightMap, bool hideWater) = 0;
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virtual ~RendererMapInterface() {}
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};
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