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https://github.com/glest/glest-source.git
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@@ -64,7 +64,7 @@ namespace Shared {
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virtual ~PlatformContextGl();
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virtual void init(int colorBits, int depthBits, int stencilBits,
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bool hardware_acceleration, bool fullscreen_anti_aliasing,
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bool hardware_acceleration, int8 fullscreen_anti_aliasing,
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float gammaValue);
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virtual void end();
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@@ -160,7 +160,7 @@ namespace Shared {
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static bool isKeyDown() {
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return isKeyPressedDown;
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}
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static void setupGraphicsScreen(int depthBits = -1, int stencilBits = -1, bool hardware_acceleration = false, bool fullscreen_anti_aliasing = false);
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static void setupGraphicsScreen(int depthBits = -1, int stencilBits = -1, bool hardware_acceleration = false, int8 fullscreen_anti_aliasing = 0);
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static const bool getIsFullScreen() {
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return isFullScreen;
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}
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@@ -184,7 +184,7 @@ namespace Shared {
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virtual bool ChangeVideoMode(bool preserveContext, int resWidth, int resHeight,
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bool fullscreenWindow, int colorBits, int depthBits, int stencilBits,
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bool hardware_acceleration, bool fullscreen_anti_aliasing,
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bool hardware_acceleration, int8 fullscreen_anti_aliasing,
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float gammaValue) = 0;
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//static void setMasterserverMode(bool value) { Window::masterserverMode = value;}
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//static bool getMasterserverMode() { return Window::masterserverMode;}
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@@ -36,7 +36,7 @@ namespace Shared {
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virtual ~WindowGl();
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void initGl(int colorBits, int depthBits, int stencilBits,
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bool hardware_acceleration, bool fullscreen_anti_aliasing,
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bool hardware_acceleration, int8 fullscreen_anti_aliasing,
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float gammaValue);
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void makeCurrentGl();
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void swapBuffersGl();
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@@ -55,7 +55,7 @@ namespace Shared {
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virtual bool ChangeVideoMode(bool preserveContext, int resWidth, int resHeight,
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bool fullscreenWindow, int colorBits, int depthBits, int stencilBits,
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bool hardware_acceleration, bool fullscreen_anti_aliasing,
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bool hardware_acceleration, int8 fullscreen_anti_aliasing,
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float gammaValue);
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protected:
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