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- attempt to shutdown sdl in a more controlled way
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@@ -61,7 +61,7 @@ void ModelRendererGl::begin(bool renderNormals, bool renderTextures, bool render
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glEnable(GL_POLYGON_OFFSET_FILL);
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//glEnable(GL_POLYGON_OFFSET_LINE);
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//glEnable(GL_POLYGON_OFFSET_POINT);
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glPolygonOffset(1.0f, 1.0f);
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glPolygonOffset(0.005f, 0.0f);
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glEnableClientState(GL_VERTEX_ARRAY);
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