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Moved most of the code from platform specific platform_util into a shared platform_common area
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@@ -10,6 +10,7 @@
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#include "sound_player.h"
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#include "platform_util.h"
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#include "platform_common.h"
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#include <SDL.h>
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#include <AL/alc.h>
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@@ -18,6 +19,7 @@
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#include <vector>
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using std::vector;
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using namespace Shared::PlatformCommon;
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namespace Shared{ namespace Sound{ namespace OpenAL{
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