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- bugfixes related to chat message processing and error processing. We now stack up messages and process them in a more safe manner
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@@ -113,9 +113,10 @@ void NetworkInterface::DisplayErrorMessage(string sErr, bool closeSocket) {
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void NetworkInterface::clearChatInfo() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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chatText.clear();
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chatSender.clear();
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chatTeamIndex= -1;
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//chatText.clear();
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//chatSender.clear();
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//chatTeamIndex= -1;
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chatTextList.clear();
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}
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std::string NetworkInterface::getIpAddress() {
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