Fixed compiler warnings

This commit is contained in:
mathusummut
2019-03-20 16:25:55 +01:00
parent 4c2bc6ecc3
commit c5ccdb7b7d
2 changed files with 31 additions and 31 deletions

View File

@@ -1123,7 +1123,7 @@ namespace Game {
std::vector < std::string > techInfoList; std::vector < std::string > techInfoList;
Tokenize(techInfo, techInfoList, "|"); Tokenize(techInfo, techInfoList, "|");
if (techInfoList.size() >= 6) { if (techInfoList.size() >= 6) {
Config & config = Config::getInstance(); //Config & config = Config::getInstance();
ModInfo modinfo; ModInfo modinfo;
modinfo.name = techInfoList[0]; modinfo.name = techInfoList[0];
modinfo.count = techInfoList[1]; modinfo.count = techInfoList[1];
@@ -1136,7 +1136,7 @@ namespace Game {
/*string itemPath = /*string itemPath =
config.getPathListForType(ptTechs, config.getPathListForType(ptTechs,
"")[1] + "/" + modinfo.name + "")[1] + "/" + modinfo.name +
string("/*"); string("/") + string("*");
if (itemPath.empty() == false) { if (itemPath.empty() == false) {
bool forceRefresh = bool forceRefresh =
(mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end()); (mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end());
@@ -1147,7 +1147,7 @@ namespace Game {
itemPath = itemPath =
config.getPathListForType(ptTechs, config.getPathListForType(ptTechs,
"")[0] + "/" + modinfo.name + "")[0] + "/" + modinfo.name +
string("/*"); string("/") + string("*");
if (itemPath.empty() == false) { if (itemPath.empty() == false) {
forceRefresh = forceRefresh =
(mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end()); (mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end());
@@ -1192,7 +1192,7 @@ namespace Game {
std::vector < std::string > tilesetInfoList; std::vector < std::string > tilesetInfoList;
Tokenize(tilesetInfo, tilesetInfoList, "|"); Tokenize(tilesetInfo, tilesetInfoList, "|");
if (tilesetInfoList.size() >= 5) { if (tilesetInfoList.size() >= 5) {
Config & config = Config::getInstance(); //Config & config = Config::getInstance();
ModInfo modinfo; ModInfo modinfo;
modinfo.name = tilesetInfoList[0]; modinfo.name = tilesetInfoList[0];
modinfo.crc = strToUInt(tilesetInfoList[1]); modinfo.crc = strToUInt(tilesetInfoList[1]);
@@ -1204,7 +1204,7 @@ namespace Game {
/*string itemPath = /*string itemPath =
config.getPathListForType(ptTilesets, config.getPathListForType(ptTilesets,
"")[1] + "/" + modinfo.name + "")[1] + "/" + modinfo.name +
string("/*"); string("/") + string("*");
if (itemPath.empty() == false) { if (itemPath.empty() == false) {
bool forceRefresh = bool forceRefresh =
(mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end()); (mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end());
@@ -1215,7 +1215,7 @@ namespace Game {
itemPath = itemPath =
config.getPathListForType(ptTilesets, config.getPathListForType(ptTilesets,
"")[0] + "/" + modinfo.name + "")[0] + "/" + modinfo.name +
string("/*"); string("/") + string("*");
if (itemPath.empty() == false) { if (itemPath.empty() == false) {
forceRefresh = forceRefresh =
(mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end()); (mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end());
@@ -1374,7 +1374,7 @@ namespace Game {
std::vector < std::string > scenarioInfoList; std::vector < std::string > scenarioInfoList;
Tokenize(scenarioInfo, scenarioInfoList, "|"); Tokenize(scenarioInfo, scenarioInfoList, "|");
if (scenarioInfoList.size() >= 5) { if (scenarioInfoList.size() >= 5) {
Config & config = Config::getInstance(); //Config & config = Config::getInstance();
ModInfo modinfo; ModInfo modinfo;
modinfo.name = scenarioInfoList[0]; modinfo.name = scenarioInfoList[0];
modinfo.crc = strToUInt(scenarioInfoList[1]); modinfo.crc = strToUInt(scenarioInfoList[1]);
@@ -1386,7 +1386,7 @@ namespace Game {
/*string itemPath = /*string itemPath =
config.getPathListForType(ptScenarios, config.getPathListForType(ptScenarios,
"")[1] + "/" + modinfo.name + "")[1] + "/" + modinfo.name +
string("/*"); string("/") + string("*");
if (itemPath.empty() == false) { if (itemPath.empty() == false) {
bool forceRefresh = bool forceRefresh =
(mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end()); (mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end());
@@ -1397,7 +1397,7 @@ namespace Game {
itemPath = itemPath =
config.getPathListForType(ptScenarios, config.getPathListForType(ptScenarios,
"")[0] + "/" + modinfo.name + "")[0] + "/" + modinfo.name +
string("/*"); string("/") + string("*");
if (itemPath.empty() == false) { if (itemPath.empty() == false) {
forceRefresh = forceRefresh =
(mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end()); (mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end());
@@ -2223,8 +2223,8 @@ namespace Game {
bool remoteHasMap = bool remoteHasMap =
(mapCacheList.find(selectedMapName) != mapCacheList.end()); (mapCacheList.find(selectedMapName) != mapCacheList.end());
if (remoteHasMap) { if (remoteHasMap) {
ModInfo & modInfo = mapCacheList[selectedMapName]; /*ModInfo & modInfo = mapCacheList[selectedMapName];
/*if (modInfo.crc != modInfo.localCRC) { if (modInfo.crc != modInfo.localCRC) {
mainMessageBoxState = ftpmsg_ReplaceMap; mainMessageBoxState = ftpmsg_ReplaceMap;
mainMessageBox.init(lang.getString("Yes"), mainMessageBox.init(lang.getString("Yes"),
lang.getString("No"), 450); lang.getString("No"), 450);
@@ -2316,7 +2316,7 @@ namespace Game {
(scenarioCacheList.find(selectedScenarioName) != (scenarioCacheList.find(selectedScenarioName) !=
scenarioCacheList.end()); scenarioCacheList.end());
if (remoteHasScenario) { if (remoteHasScenario) {
ModInfo & modInfo = scenarioCacheList[selectedScenarioName]; /*ModInfo & modInfo = scenarioCacheList[selectedScenarioName];
if (SystemFlags::VERBOSE_MODE_ENABLED) if (SystemFlags::VERBOSE_MODE_ENABLED)
printf("In [%s::%s Line %d] remote CRC [%u]\n", __FILE__, printf("In [%s::%s Line %d] remote CRC [%u]\n", __FILE__,
__FUNCTION__, __LINE__, modInfo.crc); __FUNCTION__, __LINE__, modInfo.crc);
@@ -2325,8 +2325,8 @@ namespace Game {
string itemPath = string itemPath =
config.getPathListForType(ptScenarios, config.getPathListForType(ptScenarios,
"")[1] + "/" + "")[1] + "/" +
selectedScenarioName + string("/*"); selectedScenarioName + string("/") + string("*");
/*bool forceRefresh = bool forceRefresh =
(mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end()); (mapCRCUpdateList.find(itemPath) == mapCRCUpdateList.end());
if (modInfo.crc != 0 && modInfo.crc != if (modInfo.crc != 0 && modInfo.crc !=
@@ -2852,9 +2852,9 @@ namespace Game {
(techCacheList.find(keyTechButtons[i]->getText()) != (techCacheList.find(keyTechButtons[i]->getText()) !=
techCacheList.end()); techCacheList.end());
if (remoteHasTech) { if (remoteHasTech) {
ModInfo & modInfo = /*ModInfo & modInfo =
techCacheList[keyTechButtons[i]->getText()]; techCacheList[keyTechButtons[i]->getText()];
//if (modInfo.crc == modInfo.localCRC) { if (modInfo.crc == modInfo.localCRC) {*/
keyTechButtons[i]-> keyTechButtons[i]->
setCustomTexture(CoreData::getInstance(). setCustomTexture(CoreData::getInstance().
getOnServerInstalledTexture()); getOnServerInstalledTexture());
@@ -2905,10 +2905,10 @@ namespace Game {
(tilesetCacheList.find(keyTilesetButtons[i]->getText()) != (tilesetCacheList.find(keyTilesetButtons[i]->getText()) !=
tilesetCacheList.end()); tilesetCacheList.end());
if (remoteHasTileset) { if (remoteHasTileset) {
ModInfo & modInfo = /*ModInfo & modInfo =
tilesetCacheList[keyTilesetButtons[i]->getText()]; tilesetCacheList[keyTilesetButtons[i]->getText()];
//if (modInfo.crc == modInfo.localCRC) { if (modInfo.crc == modInfo.localCRC) {*/
keyTilesetButtons[i]-> keyTilesetButtons[i]->
setCustomTexture(CoreData::getInstance(). setCustomTexture(CoreData::getInstance().
getOnServerInstalledTexture()); getOnServerInstalledTexture());
@@ -2961,9 +2961,9 @@ namespace Game {
(mapCacheList.find(keyMapButtons[i]->getText()) != (mapCacheList.find(keyMapButtons[i]->getText()) !=
mapCacheList.end()); mapCacheList.end());
if (remoteHasMap) { if (remoteHasMap) {
ModInfo & modInfo = /*ModInfo & modInfo =
mapCacheList[keyMapButtons[i]->getText()]; mapCacheList[keyMapButtons[i]->getText()];
//if (modInfo.crc == modInfo.localCRC) { if (modInfo.crc == modInfo.localCRC) {*/
keyMapButtons[i]-> keyMapButtons[i]->
setCustomTexture(CoreData::getInstance(). setCustomTexture(CoreData::getInstance().
getOnServerInstalledTexture()); getOnServerInstalledTexture());
@@ -3020,9 +3020,9 @@ namespace Game {
(scenarioCacheList.find(keyScenarioButtons[i]->getText()) != (scenarioCacheList.find(keyScenarioButtons[i]->getText()) !=
scenarioCacheList.end()); scenarioCacheList.end());
if (remoteHasScenario) { if (remoteHasScenario) {
ModInfo & modInfo = /*ModInfo & modInfo =
scenarioCacheList[keyScenarioButtons[i]->getText()]; scenarioCacheList[keyScenarioButtons[i]->getText()];
//if (modInfo.crc == modInfo.localCRC) { if (modInfo.crc == modInfo.localCRC) {*/
keyScenarioButtons[i]-> keyScenarioButtons[i]->
setCustomTexture(CoreData::getInstance(). setCustomTexture(CoreData::getInstance().
getOnServerInstalledTexture()); getOnServerInstalledTexture());
@@ -3111,11 +3111,11 @@ namespace Game {
pleaseWaitLabel.setText(lang. pleaseWaitLabel.setText(lang.
getString getString
("GettingModlistFromMasterserver")); ("GettingModlistFromMasterserver"));
}/* else if (modMenuState == mmst_CalculatingCRC) { } else if (modMenuState == mmst_CalculatingCRC) {
pleaseWaitLabel.setText(lang. pleaseWaitLabel.setText(lang.
getString getString
("PleaseWaitCalculatingCRC")); ("PleaseWaitCalculatingCRC"));
}*/ }
oldMenuState = modMenuState; oldMenuState = modMenuState;
} }
float anim = GraphicComponent::getAnim(); float anim = GraphicComponent::getAnim();
@@ -3482,12 +3482,12 @@ namespace Game {
filterFileExt); filterFileExt);
// Refresh CRC // Refresh CRC
Config & config = Config::getInstance(); /*Config & config = Config::getInstance();
/*getFolderTreeContentsCheckSumRecursively(config. getFolderTreeContentsCheckSumRecursively(config.
getPathListForType getPathListForType
(ptTechs, ""), (ptTechs, ""),
string("/") + itemName + string("/") + itemName +
string("/*"), ".xml", string("/") + string("*"), ".xml",
NULL, true);*/ NULL, true);*/
safeMutexFTPProgress.ReleaseLock(); safeMutexFTPProgress.ReleaseLock();
@@ -3548,12 +3548,12 @@ namespace Game {
filterFileExt); filterFileExt);
// Refresh CRC // Refresh CRC
Config & config = Config::getInstance(); /*Config & config = Config::getInstance();
/*getFolderTreeContentsCheckSumRecursively(config. getFolderTreeContentsCheckSumRecursively(config.
getPathListForType getPathListForType
(ptScenarios, ""), (ptScenarios, ""),
string("/") + itemName + string("/") + itemName +
string("/*"), ".xml", string("/") + string("*"), ".xml",
NULL, true);*/ NULL, true);*/
safeMutexFTPProgress.ReleaseLock(); safeMutexFTPProgress.ReleaseLock();

View File

@@ -47,7 +47,7 @@ namespace Game {
enum ModMenuState { enum ModMenuState {
mmst_None, mmst_None,
mmst_Loading, mmst_Loading,
//mmst_CalculatingCRC mmst_CalculatingCRC
}; };
typedef vector < GraphicButton * >UserButtons; typedef vector < GraphicButton * >UserButtons;