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merging in all Will's changes
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@@ -73,6 +73,7 @@ const char *GAME_ARGS[] = {
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"--disable-backtrace",
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"--disable-sigsegv-handler",
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"--disable-vbo",
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"--disable-vertex-interpolation",
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"--disable-sound",
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"--enable-legacyfonts",
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"--force-ftglfonts",
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@@ -152,6 +153,7 @@ enum GAME_ARG_TYPE {
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GAME_ARG_DISABLE_BACKTRACE,
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GAME_ARG_DISABLE_SIGSEGV_HANDLER,
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GAME_ARG_DISABLE_VBO,
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GAME_ARG_DISABLE_VERTEX_INTERPOLATION,
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GAME_ARG_DISABLE_SOUND,
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GAME_ARG_ENABLE_LEGACYFONTS,
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GAME_ARG_FORCE_FTGLFONTS,
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@@ -426,6 +428,7 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n%s\t\t\tdisables trying to use Vertex Buffer Objects.",GAME_ARGS[GAME_ARG_DISABLE_VBO]);
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printf("\n%s\t\t\tdisables interpolating animations to make them smoother.",GAME_ARGS[GAME_ARG_DISABLE_VERTEX_INTERPOLATION]);
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printf("\n%s\t\t\tdisables the sound system.",GAME_ARGS[GAME_ARG_DISABLE_SOUND]);
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printf("\n%s\t\tenables using the legacy font system.",GAME_ARGS[GAME_ARG_ENABLE_LEGACYFONTS]);
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