new glest ini, font handling changed!!!

"dynamic" fonts for linux ( maybe an error fallback should be added in gl_wrap.cpp if font is not available )
better option menu layout
This commit is contained in:
Titus Tscharntke
2010-04-01 18:59:05 +00:00
parent 05a031cc0e
commit c678d35bdb
4 changed files with 54 additions and 28 deletions

View File

@@ -27,12 +27,14 @@ FocusArrows=true
FogOfWar=true
FogOfWarSmoothing=true
FogOfWarSmoothingFrameSkip=3
FontConsole=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontDisplay=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontMenuBig=-*-*-bold-*-*-*-16-*-*-*-*-*-*-*
FontMenuNormal=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontMenuSmall=-*-*-*-*-*-*-10-*-*-*-*-*-*-*
FontMenuVeryBig=-*-*-bold-*-*-*-20-*-*-*-*-*-*-*
FontConsolePostfix=-*-*-*-*-*-*-*
FontConsolePrefix=-*-*-*-*-*-*-
FontDisplayPostfix=-*-*-*-*-*-*-*
FontDisplayPrefix=-*-*-*-*-*-*-
FontMenuBigPostfix=-*-*-*-*-*-*-*
FontMenuBigPrefix=-*-*-bold-*-*-*-
FontMenuNormalPostfix=-*-*-*-*-*-*-*
FontMenuNormalPrefix=-*-*-*-*-*-*-
Lang=english
MaxLights=3
NetPlayerName=SoftCoder