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disabled 'grouped' commands to see if this is the cause of out of synch (try this out guys)
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@ -310,7 +310,8 @@ void FactionThread::execute() {
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World *world = faction->getWorld();
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Config &config= Config::getInstance();
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bool sortedUnitsAllowed = config.getBool("AllowGroupedUnitCommands","true");
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//bool sortedUnitsAllowed = config.getBool("AllowGroupedUnitCommands","true");
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bool sortedUnitsAllowed = false;
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if(sortedUnitsAllowed) {
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faction->sortUnitsByCommandGroups();
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}
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