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- bugfixes for incorrect method declaration
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@@ -122,11 +122,11 @@ public:
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void load(const XmlNode *node);
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void load(const XmlNode *node);
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void save(XmlNode *node) const;
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void save(XmlNode *node) const;
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bool setClampBounds(bool value) { clampBounds = value; }
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void setClampBounds(bool value) { clampBounds = value; }
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bool setMaxHeight(float value) { maxHeight = value; }
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void setMaxHeight(float value) { maxHeight = value; }
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bool setFov(float value) { fov = value; }
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void setFov(float value) { fov = value; }
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bool setMinVAng(float value) { minVAng = value; }
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void setMinVAng(float value) { minVAng = value; }
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bool setMaxVAng(float value) { maxVAng = value; }
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void setMaxVAng(float value) { maxVAng = value; }
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private:
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private:
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void clampPosXYZ(float x1, float x2, float y1, float y2, float z1, float z2);
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void clampPosXYZ(float x1, float x2, float y1, float y2, float z1, float z2);
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@@ -381,7 +381,7 @@ public:
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void renderUnitTitles(Font2D *font, Vec3f color);
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void renderUnitTitles(Font2D *font, Vec3f color);
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Vec3f computeScreenPosition(const Vec3f &worldPos);
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Vec3f computeScreenPosition(const Vec3f &worldPos);
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bool setPhotoMode(bool value) { photoMode = value; }
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void setPhotoMode(bool value) { photoMode = value; }
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private:
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private:
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//private misc
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//private misc
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