From cac1cc3e6efa17576b6d1ef92cf664b95f3ba085 Mon Sep 17 00:00:00 2001 From: alketii Date: Fri, 23 May 2014 22:43:36 +0200 Subject: [PATCH] Disabled button in lobby which holds players name. --- source/glest_game/menu/menu_state_masterserver.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/menu/menu_state_masterserver.cpp b/source/glest_game/menu/menu_state_masterserver.cpp index c6e1da1db..f61108124 100644 --- a/source/glest_game/menu/menu_state_masterserver.cpp +++ b/source/glest_game/menu/menu_state_masterserver.cpp @@ -857,7 +857,7 @@ void MenuStateMasterserver::update() { button->setFont(CoreData::getInstance().getDisplayFontSmall()); button->setFont3D(CoreData::getInstance().getDisplayFontSmall3D()); button->setText(nickList[i]); - if(strncmp(&nickList[i][0],"MG_",3) != 0) { + if(strncmp(&nickList[i][0],"MG_",3) != 0 || &nickList[i][0] == currentIrcNick) { button->setEnabled(false); button->setEditable(false); button->setCustomTexture(CoreData::getInstance().getCustomTexture());