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Fixed map bugs and now console is hidden by default
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@@ -26,6 +26,7 @@
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namespace Shared {
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const std::string GameVersionString = GAME_VERSION;
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const std::string GameBuildDateString = GAME_BUILD_DATE;
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const std::string G3DViewerVersionString = G3D_VIEWER_VERSION;
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const std::string MapEditorVersionString = MAP_EDITOR_VERSION;
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} //end namespace
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