- see if this fixes color picking

This commit is contained in:
Mark Vejvoda
2013-01-15 03:18:26 +00:00
parent 17a599ced3
commit ceedef5200
6 changed files with 85 additions and 111 deletions

View File

@@ -32,7 +32,7 @@ private:
public:
ModelRendererGl();
virtual void begin(bool renderNormals, bool renderTextures, bool renderColors, MeshCallback *meshCallback);
virtual void begin(bool renderNormals, bool renderTextures, bool renderColors, bool colorPickingMode, MeshCallback *meshCallback);
virtual void end();
virtual void render(Model *model,int renderMode=rmNormal);
virtual void renderNormalsOnly(Model *model);