mirror of
https://github.com/glest/glest-source.git
synced 2025-08-29 19:00:07 +02:00
- commented out enabled observer at game end (automatically set to true now)
This commit is contained in:
@@ -182,16 +182,16 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM
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// Enable Observer Mode
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// Enable Observer Mode
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labelEnableObserverMode.registerGraphicComponent(containerName,"labelEnableObserverMode");
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//labelEnableObserverMode.registerGraphicComponent(containerName,"labelEnableObserverMode");
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labelEnableObserverMode.init(xoffset+460, aHeadPos, 80);
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//labelEnableObserverMode.init(xoffset+460, aHeadPos, 80);
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listBoxEnableObserverMode.registerGraphicComponent(containerName,"listBoxEnableObserverMode");
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// listBoxEnableObserverMode.registerGraphicComponent(containerName,"listBoxEnableObserverMode");
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listBoxEnableObserverMode.init(xoffset+460, aPos, 80);
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// listBoxEnableObserverMode.init(xoffset+460, aPos, 80);
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listBoxEnableObserverMode.pushBackItem(lang.get("Yes"));
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// listBoxEnableObserverMode.pushBackItem(lang.get("Yes"));
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listBoxEnableObserverMode.pushBackItem(lang.get("No"));
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// listBoxEnableObserverMode.pushBackItem(lang.get("No"));
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listBoxEnableObserverMode.setSelectedItemIndex(0);
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// listBoxEnableObserverMode.setSelectedItemIndex(0);
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listBoxEnableObserverMode.setEditable(false);
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// listBoxEnableObserverMode.setEditable(false);
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labelEnableObserverMode.setText(lang.get("EnableObserverMode"));
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// labelEnableObserverMode.setText(lang.get("EnableObserverMode"));
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// Allow Switch Team Mode
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// Allow Switch Team Mode
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labelEnableSwitchTeamMode.registerGraphicComponent(containerName,"labelEnableSwitchTeamMode");
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labelEnableSwitchTeamMode.registerGraphicComponent(containerName,"labelEnableSwitchTeamMode");
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@@ -556,12 +556,12 @@ void MenuStateConnectedGame::reloadUI() {
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observerItems.push_back(lang.get("Yes"));
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observerItems.push_back(lang.get("Yes"));
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listBoxAllowObservers.setItems(observerItems);
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listBoxAllowObservers.setItems(observerItems);
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vector<string> observerModeItems;
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//vector<string> observerModeItems;
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observerModeItems.push_back(lang.get("Yes"));
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//observerModeItems.push_back(lang.get("Yes"));
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observerModeItems.push_back(lang.get("No"));
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//observerModeItems.push_back(lang.get("No"));
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listBoxEnableObserverMode.setItems(observerModeItems);
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//listBoxEnableObserverMode.setItems(observerModeItems);
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labelEnableObserverMode.setText(lang.get("EnableObserverMode"));
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//labelEnableObserverMode.setText(lang.get("EnableObserverMode"));
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labelEnableSwitchTeamMode.setText(lang.get("EnableSwitchTeamMode"));
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labelEnableSwitchTeamMode.setText(lang.get("EnableSwitchTeamMode"));
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@@ -1174,7 +1174,7 @@ void MenuStateConnectedGame::mouseClickAdmin(int x, int y, MouseButton mouseButt
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needToBroadcastServerSettings=true;
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needToBroadcastServerSettings=true;
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broadcastServerSettingsDelayTimer=time(NULL);
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broadcastServerSettingsDelayTimer=time(NULL);
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}
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}
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else if(listBoxEnableObserverMode.mouseClick(x, y)) {
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//else if(listBoxEnableObserverMode.mouseClick(x, y)) {
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//MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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//MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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// if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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// if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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@@ -1188,9 +1188,9 @@ void MenuStateConnectedGame::mouseClickAdmin(int x, int y, MouseButton mouseButt
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// }
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// }
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//broadCastGameSettingsToMasterserver();
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//broadCastGameSettingsToMasterserver();
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needToBroadcastServerSettings=true;
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// needToBroadcastServerSettings=true;
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broadcastServerSettingsDelayTimer=time(NULL);
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// broadcastServerSettingsDelayTimer=time(NULL);
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}
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//}
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else if (listBoxEnableSwitchTeamMode.mouseClick(x, y)) {
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else if (listBoxEnableSwitchTeamMode.mouseClick(x, y)) {
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//MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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//MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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@@ -1574,7 +1574,8 @@ void MenuStateConnectedGame::loadGameSettings(GameSettings *gameSettings) {
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gameSettings->setFlagTypes1(valueFlags1);
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gameSettings->setFlagTypes1(valueFlags1);
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}
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}
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gameSettings->setEnableObserverModeAtEndGame(listBoxEnableObserverMode.getSelectedItemIndex() == 0);
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//gameSettings->setEnableObserverModeAtEndGame(listBoxEnableObserverMode.getSelectedItemIndex() == 0);
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gameSettings->setEnableObserverModeAtEndGame(true);
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gameSettings->setPathFinderType(static_cast<PathFinderType>(listBoxPathFinderType.getSelectedItemIndex()));
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gameSettings->setPathFinderType(static_cast<PathFinderType>(listBoxPathFinderType.getSelectedItemIndex()));
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valueFlags1 = gameSettings->getFlagTypes1();
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valueFlags1 = gameSettings->getFlagTypes1();
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@@ -1965,13 +1966,13 @@ void MenuStateConnectedGame::render() {
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renderer.renderListBox(&listBoxTileset);
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renderer.renderListBox(&listBoxTileset);
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renderer.renderListBox(&listBoxTechTree);
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renderer.renderListBox(&listBoxTechTree);
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renderer.renderLabel(&labelEnableObserverMode);
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//renderer.renderLabel(&labelEnableObserverMode);
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renderer.renderLabel(&labelPathFinderType);
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renderer.renderLabel(&labelPathFinderType);
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renderer.renderLabel(&labelEnableSwitchTeamMode);
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renderer.renderLabel(&labelEnableSwitchTeamMode);
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renderer.renderLabel(&labelAISwitchTeamAcceptPercent);
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renderer.renderLabel(&labelAISwitchTeamAcceptPercent);
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renderer.renderListBox(&listBoxEnableObserverMode);
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//renderer.renderListBox(&listBoxEnableObserverMode);
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renderer.renderListBox(&listBoxPathFinderType);
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renderer.renderListBox(&listBoxPathFinderType);
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renderer.renderListBox(&listBoxEnableSwitchTeamMode);
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renderer.renderListBox(&listBoxEnableSwitchTeamMode);
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@@ -2067,7 +2068,7 @@ void MenuStateConnectedGame::update() {
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listBoxEnableSwitchTeamMode.setEditable(isMasterserverAdmin());
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listBoxEnableSwitchTeamMode.setEditable(isMasterserverAdmin());
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listBoxAISwitchTeamAcceptPercent.setEditable(isMasterserverAdmin());
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listBoxAISwitchTeamAcceptPercent.setEditable(isMasterserverAdmin());
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listBoxFogOfWar.setEditable(isMasterserverAdmin());
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listBoxFogOfWar.setEditable(isMasterserverAdmin());
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listBoxEnableObserverMode.setEditable(isMasterserverAdmin());
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//listBoxEnableObserverMode.setEditable(isMasterserverAdmin());
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listBoxAllowObservers.setEditable(isMasterserverAdmin());
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listBoxAllowObservers.setEditable(isMasterserverAdmin());
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if(isMasterserverAdmin() == true) {
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if(isMasterserverAdmin() == true) {
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@@ -2793,12 +2794,12 @@ void MenuStateConnectedGame::update() {
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}
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}
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listBoxAISwitchTeamAcceptPercent.setSelectedItem(intToStr(gameSettings->getAiAcceptSwitchTeamPercentChance()));
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listBoxAISwitchTeamAcceptPercent.setSelectedItem(intToStr(gameSettings->getAiAcceptSwitchTeamPercentChance()));
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if(gameSettings->getEnableObserverModeAtEndGame()) {
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// if(gameSettings->getEnableObserverModeAtEndGame()) {
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listBoxEnableObserverMode.setSelectedItemIndex(0);
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// listBoxEnableObserverMode.setSelectedItemIndex(0);
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}
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// }
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else {
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// else {
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listBoxEnableObserverMode.setSelectedItemIndex(1);
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// listBoxEnableObserverMode.setSelectedItemIndex(1);
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}
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// }
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if(gameSettings->getPathFinderType() == pfBasic) {
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if(gameSettings->getPathFinderType() == pfBasic) {
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listBoxPathFinderType.setSelectedItemIndex(0);
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listBoxPathFinderType.setSelectedItemIndex(0);
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}
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}
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@@ -54,8 +54,8 @@ private:
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GraphicLabel labelInfo;
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GraphicLabel labelInfo;
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GraphicLabel labelEnableObserverMode;
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//GraphicLabel labelEnableObserverMode;
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GraphicListBox listBoxEnableObserverMode;
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//GraphicListBox listBoxEnableObserverMode;
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//GraphicLabel labelEnableServerControlledAI;
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//GraphicLabel labelEnableServerControlledAI;
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//GraphicListBox listBoxEnableServerControlledAI;
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//GraphicListBox listBoxEnableServerControlledAI;
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//GraphicLabel labelNetworkPauseGameForLaggedClients;
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//GraphicLabel labelNetworkPauseGameForLaggedClients;
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@@ -308,14 +308,14 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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listBoxAllowObservers.setSelectedItemIndex(0);
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listBoxAllowObservers.setSelectedItemIndex(0);
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// View Map At End Of Game
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// View Map At End Of Game
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labelEnableObserverMode.registerGraphicComponent(containerName,"labelEnableObserverMode");
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//labelEnableObserverMode.registerGraphicComponent(containerName,"labelEnableObserverMode");
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labelEnableObserverMode.init(xoffset+460, aHeadPos, 80);
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//labelEnableObserverMode.init(xoffset+460, aHeadPos, 80);
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listBoxEnableObserverMode.registerGraphicComponent(containerName,"listBoxEnableObserverMode");
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//listBoxEnableObserverMode.registerGraphicComponent(containerName,"listBoxEnableObserverMode");
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listBoxEnableObserverMode.init(xoffset+460, aPos, 80);
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//listBoxEnableObserverMode.init(xoffset+460, aPos, 80);
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listBoxEnableObserverMode.pushBackItem(lang.get("Yes"));
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//listBoxEnableObserverMode.pushBackItem(lang.get("Yes"));
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listBoxEnableObserverMode.pushBackItem(lang.get("No"));
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//listBoxEnableObserverMode.pushBackItem(lang.get("No"));
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listBoxEnableObserverMode.setSelectedItemIndex(0);
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//listBoxEnableObserverMode.setSelectedItemIndex(0);
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// Allow Switch Team Mode
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// Allow Switch Team Mode
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labelEnableSwitchTeamMode.registerGraphicComponent(containerName,"labelEnableSwitchTeamMode");
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labelEnableSwitchTeamMode.registerGraphicComponent(containerName,"labelEnableSwitchTeamMode");
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@@ -563,7 +563,7 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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}
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}
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labelEnableObserverMode.setText(lang.get("EnableObserverMode"));
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//labelEnableObserverMode.setText(lang.get("EnableObserverMode"));
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loadMapInfo(Map::getMapPath(getCurrentMapFile()), &mapInfo, true);
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loadMapInfo(Map::getMapPath(getCurrentMapFile()), &mapInfo, true);
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@@ -685,10 +685,10 @@ void MenuStateCustomGame::reloadUI() {
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listBoxAllowObservers.setItems(listBoxData);
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listBoxAllowObservers.setItems(listBoxData);
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// View Map At End Of Game
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// View Map At End Of Game
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listBoxData.clear();
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//listBoxData.clear();
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listBoxData.push_back(lang.get("Yes"));
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//listBoxData.push_back(lang.get("Yes"));
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listBoxData.push_back(lang.get("No"));
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//listBoxData.push_back(lang.get("No"));
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listBoxEnableObserverMode.setItems(listBoxData);
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//listBoxEnableObserverMode.setItems(listBoxData);
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// Allow Switch Team Mode
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// Allow Switch Team Mode
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labelEnableSwitchTeamMode.setText(lang.get("EnableSwitchTeamMode"));
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labelEnableSwitchTeamMode.setText(lang.get("EnableSwitchTeamMode"));
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@@ -789,7 +789,7 @@ void MenuStateCustomGame::reloadUI() {
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listBoxControls[i].setItems(controlItems);
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listBoxControls[i].setItems(controlItems);
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}
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}
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labelEnableObserverMode.setText(lang.get("EnableObserverMode"));
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//labelEnableObserverMode.setText(lang.get("EnableObserverMode"));
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
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@@ -1002,19 +1002,19 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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lastSetChangedGameSettings = time(NULL);
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lastSetChangedGameSettings = time(NULL);
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}
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}
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}
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}
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxEnableObserverMode.mouseClick(x, y)) {
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// else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxEnableObserverMode.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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// MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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//
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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// if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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needToRepublishToMasterserver = true;
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// needToRepublishToMasterserver = true;
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}
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// }
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//
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if(hasNetworkGameSettings() == true)
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// if(hasNetworkGameSettings() == true)
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{
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// {
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needToSetChangedGameSettings = true;
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// needToSetChangedGameSettings = true;
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lastSetChangedGameSettings = time(NULL);
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// lastSetChangedGameSettings = time(NULL);
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}
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// }
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}
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// }
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxEnableSwitchTeamMode.mouseClick(x, y)) {
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxEnableSwitchTeamMode.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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@@ -1629,7 +1629,7 @@ void MenuStateCustomGame::mouseMove(int x, int y, const MouseState *ms) {
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if(listBoxAdvanced.getSelectedItemIndex() == 1) {
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if(listBoxAdvanced.getSelectedItemIndex() == 1) {
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listBoxFogOfWar.mouseMove(x, y);
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listBoxFogOfWar.mouseMove(x, y);
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listBoxAllowObservers.mouseMove(x, y);
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listBoxAllowObservers.mouseMove(x, y);
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listBoxEnableObserverMode.mouseMove(x, y);
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//listBoxEnableObserverMode.mouseMove(x, y);
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//listBoxEnableServerControlledAI.mouseMove(x, y);
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//listBoxEnableServerControlledAI.mouseMove(x, y);
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//labelNetworkFramePeriod.mouseMove(x, y);
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//labelNetworkFramePeriod.mouseMove(x, y);
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//listBoxNetworkFramePeriod.mouseMove(x, y);
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//listBoxNetworkFramePeriod.mouseMove(x, y);
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@@ -1782,7 +1782,7 @@ void MenuStateCustomGame::render() {
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if(listBoxAdvanced.getSelectedItemIndex() == 1) {
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if(listBoxAdvanced.getSelectedItemIndex() == 1) {
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renderer.renderLabel(&labelFogOfWar);
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renderer.renderLabel(&labelFogOfWar);
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renderer.renderLabel(&labelAllowObservers);
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renderer.renderLabel(&labelAllowObservers);
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renderer.renderLabel(&labelEnableObserverMode);
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//renderer.renderLabel(&labelEnableObserverMode);
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renderer.renderLabel(&labelPathFinderType);
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renderer.renderLabel(&labelPathFinderType);
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renderer.renderLabel(&labelEnableSwitchTeamMode);
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renderer.renderLabel(&labelEnableSwitchTeamMode);
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@@ -1790,7 +1790,7 @@ void MenuStateCustomGame::render() {
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renderer.renderListBox(&listBoxFogOfWar);
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renderer.renderListBox(&listBoxFogOfWar);
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renderer.renderListBox(&listBoxAllowObservers);
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renderer.renderListBox(&listBoxAllowObservers);
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renderer.renderListBox(&listBoxEnableObserverMode);
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//renderer.renderListBox(&listBoxEnableObserverMode);
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renderer.renderListBox(&listBoxPathFinderType);
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renderer.renderListBox(&listBoxPathFinderType);
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renderer.renderListBox(&listBoxEnableSwitchTeamMode);
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renderer.renderListBox(&listBoxEnableSwitchTeamMode);
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@@ -2789,7 +2789,8 @@ void MenuStateCustomGame::loadGameSettings(GameSettings *gameSettings,bool force
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gameSettings->setFlagTypes1(valueFlags1);
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gameSettings->setFlagTypes1(valueFlags1);
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}
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}
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gameSettings->setEnableObserverModeAtEndGame(listBoxEnableObserverMode.getSelectedItemIndex() == 0);
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//gameSettings->setEnableObserverModeAtEndGame(listBoxEnableObserverMode.getSelectedItemIndex() == 0);
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gameSettings->setEnableObserverModeAtEndGame(true);
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gameSettings->setPathFinderType(static_cast<PathFinderType>(listBoxPathFinderType.getSelectedItemIndex()));
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gameSettings->setPathFinderType(static_cast<PathFinderType>(listBoxPathFinderType.getSelectedItemIndex()));
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valueFlags1 = gameSettings->getFlagTypes1();
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valueFlags1 = gameSettings->getFlagTypes1();
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@@ -3244,7 +3245,7 @@ void MenuStateCustomGame::setupUIFromGameSettings(const GameSettings &gameSettin
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//printf("In [%s::%s line %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//printf("In [%s::%s line %d]\n",__FILE__,__FUNCTION__,__LINE__);
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listBoxAllowObservers.setSelectedItem(gameSettings.getAllowObservers() == true ? lang.get("Yes") : lang.get("No"));
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listBoxAllowObservers.setSelectedItem(gameSettings.getAllowObservers() == true ? lang.get("Yes") : lang.get("No"));
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listBoxEnableObserverMode.setSelectedItem(gameSettings.getEnableObserverModeAtEndGame() == true ? lang.get("Yes") : lang.get("No"));
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//listBoxEnableObserverMode.setSelectedItem(gameSettings.getEnableObserverModeAtEndGame() == true ? lang.get("Yes") : lang.get("No"));
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listBoxEnableSwitchTeamMode.setSelectedItem((gameSettings.getFlagTypes1() & ft1_allow_team_switching) == ft1_allow_team_switching ? lang.get("Yes") : lang.get("No"));
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listBoxEnableSwitchTeamMode.setSelectedItem((gameSettings.getFlagTypes1() & ft1_allow_team_switching) == ft1_allow_team_switching ? lang.get("Yes") : lang.get("No"));
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listBoxAISwitchTeamAcceptPercent.setSelectedItem(intToStr(gameSettings.getAiAcceptSwitchTeamPercentChance()));
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listBoxAISwitchTeamAcceptPercent.setSelectedItem(intToStr(gameSettings.getAiAcceptSwitchTeamPercentChance()));
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@@ -49,7 +49,7 @@ private:
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GraphicLabel labelTechTree;
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GraphicLabel labelTechTree;
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GraphicLabel labelTileset;
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GraphicLabel labelTileset;
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GraphicLabel labelMapInfo;
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GraphicLabel labelMapInfo;
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GraphicLabel labelEnableObserverMode;
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//GraphicLabel labelEnableObserverMode;
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//GraphicLabel labelEnableServerControlledAI;
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//GraphicLabel labelEnableServerControlledAI;
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GraphicLabel labelLocalIP;
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GraphicLabel labelLocalIP;
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GraphicLabel labelGameName;
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GraphicLabel labelGameName;
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@@ -59,7 +59,7 @@ private:
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GraphicListBox listBoxFogOfWar;
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GraphicListBox listBoxFogOfWar;
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GraphicListBox listBoxTechTree;
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GraphicListBox listBoxTechTree;
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GraphicListBox listBoxTileset;
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GraphicListBox listBoxTileset;
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GraphicListBox listBoxEnableObserverMode;
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//GraphicListBox listBoxEnableObserverMode;
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//GraphicListBox listBoxEnableServerControlledAI;
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//GraphicListBox listBoxEnableServerControlledAI;
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vector<string> mapFiles;
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vector<string> mapFiles;
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Reference in New Issue
Block a user