Updated world synch logging so we can better compare exact results every 40 frames

This commit is contained in:
Mark Vejvoda
2010-04-27 14:10:53 +00:00
parent 6d4838f470
commit cfe7d8cec8
3 changed files with 27 additions and 8 deletions

View File

@@ -275,6 +275,8 @@ public:
static Shadows strToShadows(const string &s); static Shadows strToShadows(const string &s);
static string shadowsToStr(Shadows shadows); static string shadowsToStr(Shadows shadows);
const Game * getGame() { return game; }
private: private:
//private misc //private misc
float computeSunAngle(float time); float computeSunAngle(float time);

View File

@@ -23,6 +23,7 @@
#include "skill_type.h" #include "skill_type.h"
#include "core_data.h" #include "core_data.h"
#include "renderer.h" #include "renderer.h"
#include "game.h"
#ifndef WIN32 #ifndef WIN32
#include <cmath> #include <cmath>
@@ -406,7 +407,7 @@ void Unit::setPos(const Vec2i &pos){
this->pos= pos; this->pos= pos;
this->meetingPos= pos - Vec2i(1); this->meetingPos= pos - Vec2i(1);
logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__)); //logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__));
} }
void Unit::setTargetPos(const Vec2i &targetPos){ void Unit::setTargetPos(const Vec2i &targetPos){
@@ -418,7 +419,7 @@ void Unit::setTargetPos(const Vec2i &targetPos){
this->targetPos= targetPos; this->targetPos= targetPos;
logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__)); //logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__));
} }
void Unit::setVisible(const bool visible){ void Unit::setVisible(const bool visible){
@@ -996,7 +997,10 @@ void Unit::updateTarget(){
//update target vec //update target vec
targetVec= target->getCurrVector(); targetVec= target->getCurrVector();
//logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__)); if(getFrameCount() % 40 == 0) {
//logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__));
logSynchData();
}
} }
} }
@@ -1161,12 +1165,22 @@ void Unit::startDamageParticles(){
void Unit::setTargetVec(const Vec3f &targetVec) { void Unit::setTargetVec(const Vec3f &targetVec) {
this->targetVec= targetVec; this->targetVec= targetVec;
logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__)); //logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__));
} }
void Unit::setMeetingPos(const Vec2i &meetingPos) { void Unit::setMeetingPos(const Vec2i &meetingPos) {
this->meetingPos= meetingPos; this->meetingPos= meetingPos;
logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__)); //logSynchData(string(__FILE__) + string("::") + string(__FUNCTION__) + string(" Line: ") + intToStr(__LINE__));
}
int Unit::getFrameCount() {
int frameCount = 0;
const Game *game = Renderer::getInstance().getGame();
if(game != NULL && game->getWorld() != NULL) {
frameCount = game->getWorld()->getFrameCount();
}
return frameCount;
} }
void Unit::logSynchData(string source) { void Unit::logSynchData(string source) {
@@ -1175,8 +1189,9 @@ void Unit::logSynchData(string source) {
char szBuf[1024]=""; char szBuf[1024]="";
sprintf(szBuf, sprintf(szBuf,
//"Unit = %d [%s] [%s] pos = %s, lastPos = %s, targetPos = %s, targetVec = %s, meetingPos = %s, lastRotation [%f], targetRotation [%f], rotation [%f], progress [%f], progress2 [%f]\n", //"Unit = %d [%s] [%s] pos = %s, lastPos = %s, targetPos = %s, targetVec = %s, meetingPos = %s, lastRotation [%f], targetRotation [%f], rotation [%f], progress [%f], progress2 [%f]\n",
"Unit = %d [%s] pos = %s, lastPos = %s, targetPos = %s, targetVec = %s, meetingPos = %s, lastRotation [%f], targetRotation [%f], rotation [%f], progress [%f], progress2 [%d]\n", "FrameCount [%d] Unit = %d [%s] pos = %s, lastPos = %s, targetPos = %s, targetVec = %s, meetingPos = %s, lastRotation [%f], targetRotation [%f], rotation [%f], progress [%f], progress2 [%d]\n",
id, getFrameCount(),
id,
getFullName().c_str(), getFullName().c_str(),
//getDesc().c_str(), //getDesc().c_str(),
pos.getString().c_str(), pos.getString().c_str(),
@@ -1194,7 +1209,7 @@ void Unit::logSynchData(string source) {
lastSynchDataString = string(szBuf); lastSynchDataString = string(szBuf);
SystemFlags::OutputDebug(SystemFlags::debugWorldSynch, SystemFlags::OutputDebug(SystemFlags::debugWorldSynch,
"%s %s\n", "%s %s",
source.c_str(), source.c_str(),
szBuf); szBuf);
} }

View File

@@ -316,7 +316,9 @@ private:
CommandResult undoCommand(Command *command); CommandResult undoCommand(Command *command);
void stopDamageParticles(); void stopDamageParticles();
void startDamageParticles(); void startDamageParticles();
void logSynchData(string source=""); void logSynchData(string source="");
int getFrameCount();
}; };
}}// end namespace }}// end namespace