- fixed freetype-gl on windows compiler

- deprecated ancient opengl extension code and replaced it with glew
- testing new font renderer on windows (still in progress need to fix newlines)
(now need to check the Linux build and possibly make adjustments)
This commit is contained in:
Mark Vejvoda
2011-11-18 08:28:42 +00:00
parent 0e9b4851fd
commit d0acde5d88
18 changed files with 111 additions and 35 deletions

View File

@@ -15,9 +15,12 @@
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <glprocs.h>
#include <GL/glew.h>
//#include "gl.h"
//#include <GL/gl.h>
//#include <GL/glu.h>
//#include <glprocs.h>
#define GLEST_GLPROC(X, Y) inline X( static a= wglGetProcAddress(a); return a;)

View File

@@ -13,6 +13,8 @@
#include <SDL.h>
#include <iostream>
//#include "gl.h"
#include <GL/glew.h>
#include "leak_dumper.h"
#ifndef WIN32