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https://github.com/glest/glest-source.git
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- fixed freetype-gl on windows compiler
- deprecated ancient opengl extension code and replaced it with glew - testing new font renderer on windows (still in progress need to fix newlines) (now need to check the Linux build and possibly make adjustments)
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@@ -15,9 +15,12 @@
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#include <windows.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <glprocs.h>
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#include <GL/glew.h>
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//#include "gl.h"
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//#include <GL/gl.h>
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//#include <GL/glu.h>
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//#include <glprocs.h>
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#define GLEST_GLPROC(X, Y) inline X( static a= wglGetProcAddress(a); return a;)
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@@ -13,6 +13,8 @@
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#include <SDL.h>
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#include <iostream>
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//#include "gl.h"
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#include <GL/glew.h>
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#include "leak_dumper.h"
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#ifndef WIN32
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