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some chat changes and custom game with NetworkFramePeriod
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@@ -162,7 +162,7 @@ void createGlFontBitmaps(uint32 &base, const string &type, int size, int width,
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}
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}
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else {
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float width = static_cast<float> (fontInfo->per_char[p].rbearing - fontInfo->per_char[p].lbearing);
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float width = static_cast<float>(fontInfo->per_char[p].width); //( fontInfo->per_char[p].rbearing - fontInfo->per_char[p].lbearing);
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if(width <= 0) {
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width = static_cast<float>(6);
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}
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