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- more save / loadgame bugfixes
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@@ -590,7 +590,7 @@ void Program::setState(ProgramState *programStateNew, bool cleanupOldState) {
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sprintf(szBuf,"In [%s::%s Line: %d]\nError [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,szBuf);
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abort();
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//abort();
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messageBoxIsSystemError = true;
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