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switch for map preview in ingame options
some language fixes faction preview is default now in unix systems text is better centered on the buttons
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@@ -56,8 +56,9 @@ void createGlFontBitmaps(uint32 &base, const string &type, int size, int width,
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} else {
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int p = i - fontInfo->min_char_or_byte2;
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metrics.setWidth(i, static_cast<float> (
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fontInfo->per_char[p].rbearing
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- fontInfo->per_char[p].lbearing));
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fontInfo->per_char[p].width));
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// fontInfo->per_char[p].rbearing
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// - fontInfo->per_char[p].lbearing));
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}
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}
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