- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.

- converted asserts to exceptions
This commit is contained in:
Mark Vejvoda
2013-06-23 04:17:25 +00:00
parent 4764da0e50
commit d46479df95
19 changed files with 140 additions and 39 deletions

View File

@@ -489,7 +489,7 @@ Texture2D * Renderer::getPlayerColorTexture(PlayerColor playerColor) {
customTexture= customTextureMagenta;
break;
default:
assert(false);
throw megaglest_runtime_error("Unknown playercolor: " + intToStr(playerColor));
break;
}