- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.

- converted asserts to exceptions
This commit is contained in:
Mark Vejvoda
2013-06-23 04:17:25 +00:00
parent 4764da0e50
commit d46479df95
19 changed files with 140 additions and 39 deletions

View File

@@ -68,7 +68,10 @@ TGAReader3D::TGAReader3D(): FileReader<Pixmap3D>(getExtensionStrings()) {}
Pixmap3D* TGAReader3D::read(ifstream& in, const string& path, Pixmap3D* ret) const {
//printf("In [%s] line: %d\n",__FILE__,__LINE__);
// try {
assert(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false);
if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == true) {
throw megaglest_runtime_error("Loading graphics in headless server mode not allowed!");
}
//read header
TargaFileHeader fileHeader;
in.read((char*)&fileHeader, sizeof(TargaFileHeader));