- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.

- converted asserts to exceptions
This commit is contained in:
Mark Vejvoda
2013-06-23 04:17:25 +00:00
parent 4764da0e50
commit d46479df95
19 changed files with 140 additions and 39 deletions

View File

@@ -33,7 +33,9 @@ namespace Shared{ namespace Graphics{
bool InterpolationData::enableCache = false;
InterpolationData::InterpolationData(const Mesh *mesh) {
assert(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false);
if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == true) {
throw megaglest_runtime_error("Loading graphics in headless server mode not allowed!");
}
vertices= NULL;
normals= NULL;