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- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
- converted asserts to exceptions
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@@ -33,7 +33,9 @@ namespace Shared{ namespace Graphics{
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bool InterpolationData::enableCache = false;
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InterpolationData::InterpolationData(const Mesh *mesh) {
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assert(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false);
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if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == true) {
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throw megaglest_runtime_error("Loading graphics in headless server mode not allowed!");
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}
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vertices= NULL;
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normals= NULL;
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