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- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
- converted asserts to exceptions
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@@ -12,9 +12,11 @@
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#include "texture.h"
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#include "util.h"
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#include <SDL.h>
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#include "platform_util.h"
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#include "leak_dumper.h"
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using namespace Shared::Util;
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using namespace Shared::Platform;
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namespace Shared{ namespace Graphics{
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@@ -39,7 +41,10 @@ static int powerOfTwo(int input) {
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*/
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Texture::Texture() {
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assert(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false);
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if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == true) {
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throw megaglest_runtime_error("Loading graphics in headless server mode not allowed!");
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}
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mipmap= true;
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pixmapInit= true;
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