mirror of
https://github.com/glest/glest-source.git
synced 2025-08-22 16:02:50 +02:00
Renamed ZetaGlest to Glest
This commit is contained in:
@@ -1,8 +1,8 @@
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// This file is part of ZetaGlest <https://github.com/ZetaGlest>
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// This file is part of Glest <https://github.com/Glest>
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//
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// Copyright (C) 2018 The ZetaGlest team
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// Copyright (C) 2018 The Glest team
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//
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// ZetaGlest is a fork of MegaGlest <https://megaglest.org>
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// Glest is a fork of MegaGlest <https://megaglest.org/>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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@@ -191,13 +191,13 @@ namespace Shared {
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printf("\n\n \tWhere x is a g3d filename to load separated with a");
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printf("\n\n \tcomma and one or more skill names to try loading.");
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printf("\n\n \texample:");
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printf("\n\n \t%s %s=techs/zetapack/factions/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_UNIT]));
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printf("\n\n \t%s %s=techs/factionpack/factions/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_UNIT]));
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printf("\n\n \ttech/units/battle_machine,attack_skill,stop_skill");
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printf("\n\n%s=x \tAuto load the model specified in path/filename x.", (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_MODEL]));
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printf("\n\n \tWhere x is a g3d filename to load.");
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printf("\n\n \texample:");
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printf("\n\n \t%s %s=techs/zetapack/factions/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_MODEL]));
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printf("\n\n \t%s %s=techs/factionpack/factions/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_MODEL]));
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printf("\n\n \ttech/units/battle_machine/models/battle_machine_dying.g3d");
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printf("\n\n%s=x ", (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_MODEL_ANIMATION_VALUE]));
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@@ -217,14 +217,14 @@ namespace Shared {
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printf("\n\n \texample:");
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printf("\n\n \t%s %s=transparent,", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_AUTO_SCREENSHOT]));
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printf("\n\n \tdisable_grid,saveas-test.png,resize-800x600");
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printf("\n\n \t%s=techs/zetapack/factions/tech/units/", (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_MODEL]));
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printf("\n\n \t%s=techs/factionpack/factions/tech/units/", (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_MODEL]));
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printf("\n\n \tbattle_machine/models/battle_machine_dying.g3d");
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// "================================================================================"
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printf("\n\n%s=x \tAuto load the particle specified in path/filename x.", (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE]));
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printf("\n\n \tWhere x is a Particle XML filename to load.");
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printf("\n\n \texample:");
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printf("\n\n \t%s %s=techs/zetapack/factions/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE]));
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printf("\n\n \t%s %s=techs/factionpack/factions/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE]));
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printf("\n\n \tpersian/units/genie/glow_particles.xml");
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printf("\n\n%s=x ", (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE_PROJECTILE]));
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@@ -233,7 +233,7 @@ namespace Shared {
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printf("\n\n \tWhere x is a Projectile Particle Definition XML");
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printf("\n\n \t filename to load.");
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printf("\n\n \texample:");
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printf("\n\n \t%s %s=techs/zetapack/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE_PROJECTILE]));
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printf("\n\n \t%s %s=techs/factionpack/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE_PROJECTILE]));
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printf("\n\n \tfactions/persian/units/genie/particle_proj.xml");
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printf("\n\n%s=x ", (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE_SPLASH]));
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@@ -242,7 +242,7 @@ namespace Shared {
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printf("\n\n \tWhere x is a Splash Particle Definition XML");
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printf("\n\n \t filename to load.");
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printf("\n\n \texample:");
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printf("\n\n \t%s %s=techs/zetapack/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE_SPLASH]));
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printf("\n\n \t%s %s=techs/factionpack/", extractFileFromDirectoryPath(argv0).c_str(), (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE_SPLASH]));
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printf("\n\n \tfactions/persian/units/genie/particle_splash.xml");
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printf("\n\n%s=x ", (const char *) wxConvCurrent->cWX2MB(GAME_ARGS[GAME_ARG_LOAD_PARTICLE_LOOP_VALUE]));
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@@ -285,7 +285,7 @@ namespace Shared {
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// class MainWindow
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// ===============================================
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const string MainWindow::winHeader = string("ZetaGlest G3D viewer ") + G3DViewerVersionString;
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const string MainWindow::winHeader = string("Glest G3D viewer ") + G3DViewerVersionString;
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const float defaultspeed = 0.025f;
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@@ -465,7 +465,7 @@ namespace Shared {
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//@="blergcorp.blergapp.v1"
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//Open the registry key.
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wstring subKey = L"Software\\Classes\\zetaglest.g3d\\shell\\open\\command";
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wstring subKey = L"Software\\Classes\\glest.g3d\\shell\\open\\command";
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HKEY keyHandle;
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DWORD dwDisposition;
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RegCreateKeyEx(HKEY_CURRENT_USER, subKey.c_str(), 0, NULL, 0, KEY_ALL_ACCESS, NULL, &keyHandle, &dwDisposition);
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@@ -480,7 +480,7 @@ namespace Shared {
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subKey = L"Software\\Classes\\.g3d";
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RegCreateKeyEx(HKEY_CURRENT_USER, subKey.c_str(), 0, NULL, 0, KEY_ALL_ACCESS, NULL, &keyHandle, &dwDisposition);
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//Set the value.
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launchApp = L"zetaglest.g3d";
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launchApp = L"glest.g3d";
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len = (launchApp.size() + 1) * sizeof(wchar_t);
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RegSetValueEx(keyHandle, NULL, 0, REG_SZ, (PBYTE) launchApp.c_str(), len);
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RegCloseKey(keyHandle);
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@@ -898,9 +898,9 @@ namespace Shared {
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fileDialog->SetWildcard(wxT("XML files (*.xml)|*.xml"));
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if (isControlKeyPressed == true) {
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fileDialog->SetMessage(wxT("Adding ZetaGlest particle to current view."));
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fileDialog->SetMessage(wxT("Adding Glest particle to current view."));
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} else {
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fileDialog->SetMessage(wxT("Selecting ZetaGlest particle for current view."));
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fileDialog->SetMessage(wxT("Selecting Glest particle for current view."));
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}
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if (fileDialog->ShowModal() == wxID_OK) {
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@@ -930,9 +930,9 @@ namespace Shared {
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fileDialog->SetWildcard(wxT("XML files (*.xml)|*.xml"));
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if (isControlKeyPressed == true) {
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fileDialog->SetMessage(wxT("Adding ZetaGlest projectile particle to current view."));
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fileDialog->SetMessage(wxT("Adding Glest projectile particle to current view."));
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} else {
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fileDialog->SetMessage(wxT("Selecting ZetaGlest projectile particle for current view."));
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fileDialog->SetMessage(wxT("Selecting Glest projectile particle for current view."));
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}
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if (fileDialog->ShowModal() == wxID_OK) {
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@@ -962,9 +962,9 @@ namespace Shared {
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fileDialog->SetWildcard(wxT("XML files (*.xml)|*.xml"));
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if (isControlKeyPressed == true) {
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fileDialog->SetMessage(wxT("Adding ZetaGlest splash particle to current view."));
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fileDialog->SetMessage(wxT("Adding Glest splash particle to current view."));
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} else {
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fileDialog->SetMessage(wxT("Selecting ZetaGlest splash particle for current view."));
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fileDialog->SetMessage(wxT("Selecting Glest splash particle for current view."));
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}
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if (fileDialog->ShowModal() == wxID_OK) {
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@@ -1263,7 +1263,7 @@ namespace Shared {
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}
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} catch (std::runtime_error &e) {
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std::cout << e.what() << std::endl;
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wxMessageDialog(NULL, ToUnicode(e.what()), ToUnicode("Not a ZetaGlest particle XML file, or broken"), wxOK | wxICON_ERROR).ShowModal();
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wxMessageDialog(NULL, ToUnicode(e.what()), ToUnicode("Not a Glest particle XML file, or broken"), wxOK | wxICON_ERROR).ShowModal();
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}
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}
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@@ -1514,7 +1514,7 @@ namespace Shared {
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}
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} catch (std::runtime_error &e) {
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std::cout << e.what() << std::endl;
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wxMessageDialog(NULL, ToUnicode(e.what()), ToUnicode("Not a ZetaGlest projectile particle XML file, or broken"), wxOK | wxICON_ERROR).ShowModal();
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wxMessageDialog(NULL, ToUnicode(e.what()), ToUnicode("Not a Glest projectile particle XML file, or broken"), wxOK | wxICON_ERROR).ShowModal();
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}
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if (timer) timer->Start(100);
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if (SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] after load [%s]\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, path.c_str());
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@@ -1619,7 +1619,7 @@ namespace Shared {
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}
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} catch (std::runtime_error &e) {
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std::cout << e.what() << std::endl;
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wxMessageDialog(NULL, ToUnicode(e.what()), ToUnicode("Not a ZetaGlest projectile particle XML file, or broken"), wxOK | wxICON_ERROR).ShowModal();
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wxMessageDialog(NULL, ToUnicode(e.what()), ToUnicode("Not a Glest projectile particle XML file, or broken"), wxOK | wxICON_ERROR).ShowModal();
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}
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if (timer) timer->Start(100);
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if (SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] after load [%s] particleSplashPathList.size() = " SIZE_T_SPECIFIER "\n", extractFileFromDirectoryPath(__FILE__).c_str(), __FUNCTION__, __LINE__, path.c_str(), this->particleSplashPathList.size());
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